Nice game. The fact that you have to use the manual could have been a bit clearer. I also think It might have been nicer to have the hints in the rooms instead of the manual.
Overall really nice execution. Nicely done!
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Vault Monkey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #349 | 2.733 | 4.000 |
Game Design | #431 | 2.537 | 3.714 |
Innovation | #433 | 2.342 | 3.429 |
Overall | #486 | 2.310 | 3.381 |
Audio | #506 | 2.049 | 3.000 |
Graphics | #516 | 2.342 | 3.429 |
Theme | #614 | 1.854 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game was originally developed for Godot Wild Jam #66 which was running at the same time as this jam. We decided to submit it to both as it sort of fits the theme for this one as well.
The theme for the other jam was escape, so we made a first-person puzzle game about being trapped in a space vault and solving puzzles to escape. As for whats behind the door, its us we are trapped behind the door in this vault, or are there other things waiting on the other side of the vault door?
Did you write all the code and made all the assets from scratch?
yes, everyone on the team made the assets from scratch
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