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A jam submission

Goblins & FireballsView game page

FPS dungeon crawler
Submitted by OlivierGuillaume — 9 hours, 35 minutes before the deadline
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Goblins & Fireballs's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#614.0424.042
Overall#893.5693.569
Fun#903.5833.583
Game Design#953.6253.625
Audio#1283.4583.458
Theme#1643.5833.583
Innovation#1933.1253.125

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's in a dungeon, with doors between rooms. It's procedurally generated so you don't know what's behind the door. And there is a special door somewhere.

Did you write all the code and made all the assets from scratch?
Yes exept audio.

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Comments

Viewing comments 3 to 1 of 23 · Previous page · First page
Submitted(+1)

Nice one. I really like the design

Submitted(+1)

I had to pull myself away from this so I could look at other submissions haha. It was very fun. It did take me a bit to realize that my own fireballs could hurt me. I love the chaotic nature of this idea, but I do think the tight spaces in a lot of areas does cause a bunch of accidental deaths. The only other real critique I have is that when I respawned and a bunch of the doors were already open, I did get swarmed by like 7 goblins in the starting area. Overall this was wonderful. 

Developer (1 edit)

Your right about your critics. I already remade some rooms to be bigger but it was not enough. The funniest rooms are the biggest ones when you fight 10 goblins at once. The missing doors is a know bug of the dungeon generation algoritm but I didn't had time to fix it (also some doors leads to outside the map and others to a wall).

Submitted(+1)

Loved it! Super simple, super fun! I really liked the mechanic of charging fireballs, and the artstyle is really cool!

Viewing comments 3 to 1 of 23 · Previous page · First page