That was very interesting to see where that would take me. I wish there was some kind of indication as to which door meant what, but overall good job getting a game submitted.
XtraCritical
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So the art and atmosphere was on point. I do have to say that controls felt a bit delayed almost. Like sometimes I would hit dash and it wouldn't dash for like half a second and I'd fall into a pit or onto spikes. The timing for the down attack to bounce was also weirdly tight. I was at the wall behind the second door for far too long trying to hit the bulb just right to bounce high enough. I do think this is a good start and I can really feel your inspiration. I'd love to see what you could do with some more time into something like this.
A fellow wave shooter enjoyer lol. Very great job. I only encountered a couple bugs. Sometimes I wasn't able to pick up coins and they would just stay there until the next round and I couldn't pick them up. And another where I would get hit multiple times in a row by the same enemy so fast that I got killed almost instantly. That being said, still super fun. Good work.
I couldn't get past the part with the symbols and the door. I did like every combination and it still didn't open. But the torches were super cool at the beginning and I like the platforming section. I also cheesed the floor pattern puzzle because I was still running when I entered the room so I could just run across the floor.
That was quite fun. I was hoping I could switch between the weapons as I got them, but that's fine. I couldn't get the box you have to push to move at first until I got my foot stuck in it while jumping and then it slid super fast lol. Keep up the good work and keep making games. A warning though that ChatGPT is notorious for making janky code, so I'd stick to just watching the good old YouTube tutorials for now.
The puzzle platforming was super cool. I did have a few problems with the camera though. It was too high up most of the time and you could see what was below you. There were also sometimes in the section where you were controlling multiple versions of yourself where I couldn't see far enough ahead. But minor problems with an overall great game.
https://itch.io/jam/brackeys-11/rate/2535246
Here it is. Definitely gonna play yours as well.
I had to pull myself away from this so I could look at other submissions haha. It was very fun. It did take me a bit to realize that my own fireballs could hurt me. I love the chaotic nature of this idea, but I do think the tight spaces in a lot of areas does cause a bunch of accidental deaths. The only other real critique I have is that when I respawned and a bunch of the doors were already open, I did get swarmed by like 7 goblins in the starting area. Overall this was wonderful.