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PRISM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #266 | 3.308 | 3.308 |
Fun | #306 | 2.885 | 2.885 |
Game Design | #314 | 2.962 | 2.962 |
Overall | #352 | 2.833 | 2.833 |
Theme | #360 | 2.923 | 2.923 |
Innovation | #388 | 2.500 | 2.500 |
Audio | #425 | 2.423 | 2.423 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
we created portals that takes you to different puzzles , until you reach the final stand , all the puzzles are related to portals
Did you write all the code and made all the assets from scratch?
we wrote 90% of the codes and assets , the other 10% like shaders and materials and sounds are premade assets
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Comments
Visual/Graphics is cool just need some background music. The character not moving with the platform is a bit annoying and some platforms does not have a collider not sure if that is intended, if it is then there should be a way for players to differentiate a platform that is safe to land or not, maybe an animation or different texture.
The puzzles are good and overall I think the game is good.
I liked the intro!
Bugs found:
when entering the credits, can't go back in any way, must restart the game
some of the rectangle floors don't have colliders
it's better to let the player follow the position on the rectangle floors
I would like to have an option to go back to the hub while in gameplay
it's better to have background music
other than that well done with the game! :)