Good audio sets the tone of the game well. Horror dungeon crawler is a good idea for the theme but there's not much to do other than opening the doors.
Sleepy Lava
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Art looks good and the gameplay is nice, The pogo jump is bit difficult but get use to it after a few tries, also I think the dash should be trigger when the key is press not on release. I also notice that the character falls faster after dashing.
Not sure if this is intended but the third door just brings me back to the main menu.
The audio in the boss battle continues to play after losing.
would be nice to have coyote time.
And lastly after the tutorial level I think players should respawn in the door room.
Other than that I think you did a good job :D
Visual/Graphics is cool just need some background music. The character not moving with the platform is a bit annoying and some platforms does not have a collider not sure if that is intended, if it is then there should be a way for players to differentiate a platform that is safe to land or not, maybe an animation or different texture.
The puzzles are good and overall I think the game is good.
Hello, here's mine, a 3d platformer https://itch.io/jam/brackeys-11/rate/2536000
Hello, here's mine, a 3d platformer https://itch.io/jam/brackeys-11/rate/2536000
The art and music are nice and the gameplay is good. I think the camera should be more ahead of the direction the character is facing. Also during the level where I have to control two characters, the character above teleported too far right that I keep dying because I can't see it anymore. Also, the spikes need a brighter color because it's difficult to notice.
Thanks for playing and detailed feedback. Jumping on the boxes is the main mechanic of the game, glad you figured it out on your own. I tried to explain it through level design and let the player figure it out without explaining using text (Not sure if I did a good job on that).
And yes, the boxes falling after a few seconds is intended. I did plan to put some visuals or at least a sound but forgot :D
The not-so-accurate box placement after dropping is a bug. I will try to add air strafing thanks for that suggestion.
The art of each level looks great but the gameplay is difficult because of the movement. The movement is hard to control because of how fast the character moves, making the game feel unfair.
Anyway, I think the game art looks good, but needs some adjustment on the movement. Good job making it in 1 week.
A 3D platformer where you make your own path.
https://itch.io/jam/brackeys-11/rate/2536000