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PRISM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #266 | 3.308 | 3.308 |
Fun | #306 | 2.885 | 2.885 |
Game Design | #314 | 2.962 | 2.962 |
Overall | #352 | 2.833 | 2.833 |
Theme | #360 | 2.923 | 2.923 |
Innovation | #388 | 2.500 | 2.500 |
Audio | #425 | 2.423 | 2.423 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
we created portals that takes you to different puzzles , until you reach the final stand , all the puzzles are related to portals
Did you write all the code and made all the assets from scratch?
we wrote 90% of the codes and assets , the other 10% like shaders and materials and sounds are premade assets
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Comments
This game is good but there are a few issues I found which range from mild annoyances to making it unplayable. The platform section is the only section I have exclusive issues with as it's unclear at what point you have left the ground when jumping. To improve this I would recommend an implementation of coyote time. I was unable to complete the platform level as I started falling through the later ones. The platform section could also be made more enjoyable if you were able to make the player move with the platform instead of requiring walking to catch up.
I like the somewhat jarring visual style and the save system along with the cube puzzle and the riddles.
Sorry if you found this comment to be too critical, I am just trying to give you some advice.
Great game, but the platforms are really frustrating! XD
I really liked the puzzles. I got 3/4, stopped at the platforms. I really disliked that when you landed on them they moved without you, it was disorienting. Great game though I enjoyed it :)
Same as Devvie, got the three out of four puzzles. Loved the one about the Cube, definitely my favorite. Nice job!
I couldn't pass the platforms, two had no colliders, one was deadly and the last is shrinking, but the game itself, the graphics and vibe was nice! The riddles were cool also 👍
Nice puzzle game! My favourite part were the riddles. Keep up with the good job!
Everything was very good from the beginning, even the splash screen. Well done! However there's a problem where the platforms slide below player. Overall good game and nice graphics!
very cool, some of it reminds me of my game, i would love, if you'd check it out :))
Right of the bat the Splash screen graphics were great. Puzzles were very enjoyable and over all good game design! Great job!
Nice game keep going on like that : )
Great puzzle game! I enjoyed playing it a lot, and some of the puzzles were really great!
The riddles was really good, probably my favorite. I knew most of them, and it was clear lateral thinking was needed, but it was super fun nonetheless.
The cube puzzle was also really good. Having to bring it through a portal is a great idea! Though maybe a hint that you can do so is great. I got it fast but idk if many do and it could feel too difficult. The second part where you have to drop it was great.
Maze was fine, but that's about it. Mazes are cool ideas but one that everybody is used to, so adding something to spice things up could be good. You could add traps for example, or something that follows you. Just going through the maze can get boring. You know you'll solve it, but doing so amounts to walk around and a little luck (or just turning right/left at every turn)
Platforms puzzle is straight unfair lmao. I'll leave my thoughts cause I think it's important for puzzles. There's no real indication to know if the next platform will kill you or not, or what it will do, simply forcing a restart of the whole thing. It's not even entirely clear if that's was supposed to be happening. I jumped a couple times to the middle platform simply because I thought I was clipping through it / missing it and not that it was intentional. It only became clear once after many tries that I took another route and saw it happen again. At that point I understood, but the frustration was already there which is bad for the experience. There's one platform that straight up kills you. Some way of hinting that could be good, maybe it could glow red or something that signals danger. Lastly there are the platforms that grow smaller and smaller. I tried to jump before it disappeared to the next one and I could never manage to do it, it was always too far away. I was gonna say the platforms were uncoordinated and it couldn't be solved! Much to my surprise, the platform instead of disappearing simply goes back to the initial size. You could for example have them continuously change sizes, not jump from small to big and not just when the player is there. That way, we know that we have to jump on it and try not to fall as it gets smaller, and jump when it gets bigger. Things like these that you can't predict make it hard for the player to accurately know what to do. The best part of this puzzle was the last one, where you had to grab the block and place it to jump across a big gap! I understood what my ability was, and found a way to use it to pass the test. That's what it's all about!!
I really liked the experience! I wrote a lot about that puzzle but don't get it wrong, this was a really delightful puzzle experience :). More puzzles like the riddles one and moving blocks would be amazing, I reaaaaally liked those. Congrats!
These materials looked sick !! but the bugs was annoying!! the graphics was so sick!
Great work. I like the graphics, puzzles, and riddles. Small bugs I found out that, once we fell off the level, it kept falling and there was no way to restart. Also if we go into the credits section there is no way to come back to the menu (I had to close and reopen the application).
Overall, it was fun to play, and a good submission for this game jam. Congratulations :D
Thank you so much for your feedback! We appreciate your positive comments on the graphics, puzzles, and riddles. We're glad you enjoyed playing the game.
We apologize for the bugs you encountered, specifically the issue of falling off the level with no way to restart and the difficulty in returning to the menu from the credits section. Your feedback is valuable, and we'll work on addressing these issues to improve the overall user experience.
Nice puzzles!
i lost in your muze for a long time, get frustrated but it was awsome to play, nice simple graphic.
I liked the puzzles! You may have forgotten to account for if the player fell off in the hub, but otherwise, I quite liked it! The slight sound effects made the ambiance much more ominous, and I the general mood I feel you achieved very well. Great job! Don't forget for future jams to not include the "_BurstDebugInformation_DoNotShip" folder with the game, for security reasons.
Thank you so much for your positive feedback! We're thrilled that you enjoyed the puzzles and felt the ambiance matched the intended mood. Your comment about the "_BurstDebugInformation_DoNotShip" folder is duly noted, and we appreciate your concern for security. Rest assured, we'll be more mindful of such details in future jams.
Regarding the player falling off in the hub, we'll investigate and address that oversight to enhance the overall experience
In the platforms level there is a platform that you just fall through if you step on it. I'm not sure if this is a bug or a feature, but that was kind of frustrating
thank you for playing our game
but The primary objective of this platforming level is to navigate and jump along the correct path, with the added challenge of strategically placed false platforms designed to deceive and challenge the player's decision-making skills.
This was a good one! Really liked how you manage to make the whole setting kind of ominous and grand. A part of me was hoping there was some music to add to the general feel of the game.
The puzzles were also pretty good. I liked the one with the cube the most. I thought it was particularly clever. The setting for the maze was also quite well made. The only one I didn’t like was the one with the platforms. That one was really tough and it took me quite a while to beat it. Probably a skill issue on my part, but I also felt that the mechanics of the level were a bit counter-intuitive.
Anyway, all in all, it was a nice experience! I liked that game. Wish you the best in the jam!
Thank you so much for your thoughtful feedback! We're thrilled to hear that you enjoyed the overall atmosphere and found the puzzles engaging.
Your input is invaluable to us.We appreciate your honesty about the platform level, and we'll certainly take your comments into consideration for future improvements.
I liked the aesthetics and the puzzle parts. Couldn't beat the game though, The Platforms were too mean to me. Also, the sounds of footsteps were pretty jarring. Otherwise a nice little experience!
"Thank you for playing our game! Here's a tip for the platform level: Keep jumping while you are on the platform to navigate through the level. It might provide a helpful edge. Enjoy the challenge!"
The game looks very sick, it looks very cool.