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Into the Depths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #364 | 2.694 | 3.300 |
Audio | #470 | 2.205 | 2.700 |
Graphics | #494 | 2.449 | 3.000 |
Overall | #505 | 2.232 | 2.733 |
Game Design | #509 | 2.205 | 2.700 |
Innovation | #531 | 2.041 | 2.500 |
Theme | #642 | 1.796 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main goal of the game is to explode a door in order to go behind it. The player does not know what is behind the door until they get there.
Did you write all the code and made all the assets from scratch?
I used the Godot Game Engine, and I also used textures from ambientcg.com. Besides those things, everything else was from scratch.
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Comments
Really nice movement in the game. Although I had troublesto move while backwards using the gun
nice one! really enjoyed it :)
Nice game! Interesting jump mechanics, might need a little tweaking. I like the simple and dark aesthetic as well. Initially I thought music doesn't fit, but when the parkour is full on it actually fits perfectly xD
Good job! not bad for a weeks worth of work. Like the others said the jumps where fun and a little difficult but not bad.
It was pretty fun, though a few of the jumps were a bit difficult. If you add anymore to it, I think air strafing would work really well here.
Nicely done mechanics, rocket jumps were super fun.