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Autumn's Deliveries's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #568 | 1.897 | 3.000 |
Audio | #582 | 1.687 | 2.667 |
Graphics | #597 | 2.003 | 3.167 |
Game Design | #611 | 1.792 | 2.833 |
Overall | #629 | 1.774 | 2.806 |
Theme | #643 | 1.792 | 2.833 |
Fun | #703 | 1.476 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to knock on each npc's door to find out who you have to deliver to!
Did you write all the code and made all the assets from scratch?
The code yes, the assets no.
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Comments
Your Credits screen is unskippable :D Of course I clicked that one first :D Also Deeroo's dialoque box never went away after I spoke to him :D
I do like the concept. Perhaps some tutorialization would have been nice? also the forests visuals are really nice.
Good job on finishing 5min before the deadline :D
Thanks for the feedback! Sorry if the game have some problems and bugs. I will update the game after the Jam. I couldn't finish details before :(
Atmosphere of the game is nice. Its missing a bit of hints where to find the stuff, i ran around for 15 minutes to get all 3 things to the other animals, the map is a bit to big or the cat just needs a sprint button, maybe that could result in slower rotation or something.
Other than that i really liked the game, was pretty chill to play
Thanks! I know the problem with the scene, The minimap and the map broke in the build, and I didn't have time to fix those errors, so I apologize for the inconvenience :(. Thank you for your comment and feedback!