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A jam submission

Against the TideView game page

"A 2D procedural roguelike with combat, loot, and angry crabs."
Submitted by Klight, SpacyForestPal, NitroBuilder101, wozzyb, cynd1, aboutalebdev — 7 hours, 23 minutes before the deadline
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Against the Tide's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#10431.9843.000
Graphics#10612.1733.286
Game Design#11191.8902.857
Theme#11431.8902.857
Overall#11631.8272.762
Fun#12321.6062.429
Audio#12621.4172.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player has to balance a calm/storm phase of a beach, dealing with the looming threat of enemies.

Did you write all the code and made all the assets from scratch?
Only fonts (Luckiest Guy) and UI items like Kenney's Adventure pack were utilized.

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Comments

Submitted

the animation is well done on the MC. the game goes well with the theme. great job.

Submitted

 main character sprite is animated really well 

movement is a bit buggy but still the art is really good and fitting for the theme

Very good game, I played it and liked it!) 

I will be glad if you play and rate my game The Little Fire, and in return I will rate your game! 

Game page: https://bit-game-studio.itch.io/the-little-fire 

I will be very grateful to you!)

Submitted(+2)

I either glitch into the ground instantly each time I start the game, or when I don't, I get frustrated by the very janky movement. The jumping only while sprinting mechanic can get very strange.

I also got stuck inside the house on the left and couldn't get out. Hmm.

The graphics are very cool, but there's visual glitches inbetween the tiles, for some reason.

Looks and sounds like a very cool concept, however is pretty unplayable :(

Lmk if you put out a bugfix or smth!


(also, you could perhaps check out my game later lol pls)

Developer(+1)

yeah, most of the movement script was changed last day and I’m not sure why there are seams between the tiles in general. There isn’t a sprint 😅, but I know what your talking about with the jump, someone made the collision/ground detection a little weird; never had the character glitch through the ground though.