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Time Will Tell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #636 | 2.875 | 2.875 |
Graphics | #636 | 3.063 | 3.063 |
Innovation | #771 | 2.563 | 2.563 |
Game Design | #772 | 2.688 | 2.688 |
Fun | #824 | 2.500 | 2.500 |
Overall | #838 | 2.563 | 2.563 |
Audio | #1142 | 1.688 | 1.688 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're prepping before a storm comes and hits your kingdom
Did you write all the code and made all the assets from scratch?
Yes
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Comments
"I really enjoy the board game-style environment and art! However, I think there could be better balance between tasks and rewards. Keep up the great work!"
I like the board game style enviroment and art but I have to say it can be a bit more balanced with tasks and rewards.
Keep up good work !
Nice concept with a very unique art style. Bit hard to know exactly what's going on in the begining. I think it would be really nice to get some sort of timer when the troops are performing actions to get an understanding of how long time is left :D
(Feel free to rate my game, it is still missing some ratings)
With a much larger map and more balancing of objectives this could be a great project, good submission!
Amazing and weird artstyle :) Would like to play more
the art is so cool but had a hard time figuring out how to play at first
Took me a while to work out the movement but enjoyed the game none the less, would love to see audio in a future version!
We absolutely have plans to add audio in the future! We actually have a list of things we'd like to fix/add after the jam :D
I'm the same, currently collecting a bunch of feedback and enjoying a nice break from game dev before jumping back in again!
How do I move around, I can move the map but I cant seem to move my knights or do anything? Could you add some description on your games page?
If we had the time, we probably would have added a small "How To Play"
Moving around the map is the only movement, you click on locations that have a flag poking out to see/complete quests and the knights go there themselves :D
I liked that it was story based and based on choices. I missed the music too, but I enjoyed the game regardless. I also liked the paper-based style.
Nice Job!
Thank you! I'm glad you liked it!
Simple but memorable. Awesome. I really like it. Now it's ur turn to try & vote us. Thank u
Glad you liked it! :D
I liked it but, it really misses the audio components
Thanks for playing! We had audio picked out and ready, but ran out of time to implement it unfortunately