Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Nightly WarfareView game page

Submitted by sulsadood — 5 hours, 34 minutes before the deadline
Add to collection

Play game

Nightly Warfare's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#9022.4173.222
Innovation#10781.9172.556
Game Design#11091.9172.556
Overall#11881.7782.370
Fun#12411.5832.111
Graphics#12611.6672.222
Audio#13641.1671.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
During the day is the calm before it turns night and the storm hits in the form of monsters

Did you write all the code and made all the assets from scratch?
For the code I just used raylib. None of the assets are mine.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I had the same problem with a scroll as Marvin, but I tried to play 3 rounds. 

1. The idea is cool, it fits the theme

2. The color pallet is soo cool. The only problem that in night it's too dark, hard to see what's going on.

3. I like gameplay, tho I really think you need to add some tutorial and UI to help people understand what they need to do. It took me a while to get controls.


It needs some polish, but it's a solid entry. 

Submitted

I had a problem, where moving up or down with the arrow keys scrolled the itch page up and down. This made it quite hard to play :D Other than that good ideas. I love the ingenuity of the controls it feels like they were a good workaround for UI navigation!

Submitted

Love the graphics :)

Submitted

Very cool game

1) Gameboy style graphics are a big hit and love the change between day and night

2) gameplay loop is slick and simply, its fun to gather and build

3) Not too many enemies attacked me, I'd like to see more and bigger and badder ones! A giant monster perhaps

Submitted

Cool game, but very hard. But I shouldn't be complaining.