Nice simple platformer! I enjoyed it although I wish there was a few more levels. For a first project this is really good!
Neptune23
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This game has potential, I love the graphics and sound, however the shield is OP. I can just spam click the shield and then just wham all the enemies. Besides some glitched campfires without the fire saying Continue for both buttons. But besides it being to easy (thanks to the shield), this game is pretty good!
This game is AWESOME. I literally have no complaints except maybe a difficulty option for people who want a slower game with less points or a harder game with more. The graphics, sound design, and controls we're all spot on, and I loved the different strategy points like when to deposit the cheese, and the fact that the more you have the slower you are. Great job!
Thank you for your feedback! I am sorry about the hard difficulty and agree with you that it is probably impossible. I had planned to spend the last day of the jam working on bug fixes and balancing, but instead spent it adding the audio lol. Once the jam is over though I definitely plan to balance out all the difficulties for sure!
Fun game! I like the potential but here are my ideas if the dev team decides to keep working on this project:
1. See the stats of equipped items when you hover over them.
2. Damage indicators.
3. The ability to sell things instantly but you only get 50% of the coins. Or make the market double. Al
4. At the selling stop, allow the player to maybe buy one of 3 items for coins to make the coins have use.
5. More enemy variation rather than just stat changes.
6. Faster game rate, it seems a little slow right now. (All though most comments said that lol)
There are just some ideas to make the game better. Overall a very good idea and it has lots of potential! Keep up the good work!
This game was fun, not a lot of content, but it was fun. There wasn't much player interaction, and I went from being bored at 40% with like 1 enemy spawning every second to like 20 enemies at 60% right before anarchy happened. It was very hard to tell if I was winning or losing, but the music was a vibe.