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Seven Hours's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #25 | 4.032 | 4.032 |
Game Design | #27 | 4.000 | 4.000 |
Audio | #40 | 3.903 | 3.903 |
Overall | #40 | 3.860 | 3.860 |
Graphics | #57 | 4.290 | 4.290 |
Theme | #133 | 3.774 | 3.774 |
Innovation | #365 | 3.161 | 3.161 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The calm before the storm fades as the rain begins to fall, both literal and metaphorical. The storm builds throughout the night, with the rain growing heavier and the waves of enemies more relentless, mirroring the rising tension.
Did you write all the code and made all the assets from scratch?
Yes art & programming 100% by myself (Charlesthedev) and Bhamjo created all the sound design
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Comments
I love how you managed to make clicking on enemies fun and satisfying, very cool. Obviously the great art and incredible sound design really help with that. Although I will say I think I'd rather my bullets be actual projectiles, just a preference. Also really loved the final wave, amazing game!
Thanks for the feedback, appreciate it and thanks for playing!
Wonderful game! A lot of fun, with great graphics and sound design. well done!
Thanks for playing and your kind comments !
game HARD, I really love the graphics and sound design. Strong Mortis vibes. Keep it up!
Thanks yes, certainly not for the faint hearted !
fun gameplay and cool art!
Thanks for playing and rating !
Very interesting to play, it has good sounds and good graphics... and also good gameplay.
Thanks for taking time to play, appreciate your comments