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To Sail Upon a Sea of Stars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #11 | 4.552 | 4.552 |
Audio | #18 | 4.069 | 4.069 |
Overall | #42 | 3.845 | 3.845 |
Theme | #108 | 3.828 | 3.828 |
Game Design | #146 | 3.655 | 3.655 |
Fun | #180 | 3.586 | 3.586 |
Innovation | #223 | 3.379 | 3.379 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It takes place during a highly tense period of rest (calm) right before a major decisive battle (the storm).
Did you write all the code and made all the assets from scratch?
I used some code made by others in the form of plugins (Full credits in the game and itch page). Other wise I did everything from scratch.
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Comments
your animation is awesome. intro cutscene + audio sets the stage perfectly. also the choice to only have two dialogue options works really well. thanks for sharing!
Thank you for playing!
If you haven't played this game yet, praise yourself! You are about to embark on a surprising journey that will end with you smiling hugely.
Thank you for the lovely comment <3 So Happy to make you smile :)
This is legitimately one of the best looking jam games I've played so far, and I like the story. The opening gives Metroid vibes too.
ALTHOUGH I WILL SAY - I got a hilarious game over at the beginning. I just kind of stood there and watched the guy crack open the space craft window because I thought I was in a cutscene - I think some indicator when you are able to move and act would make it just a bit clearer.
Haha Thanks for pointing it out! And it makes perfect sense. I didn't have time to get someone else to play test and just assumed it was clear because I already knew that's when gameplay starts :D
And thanks for playing and for your kind words as well<3