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A jam submission

Astral StormView game page

Astral Storm
Submitted by Soothingkiwi, Booped Shroom, glowiingo — 3 hours, 45 minutes before the deadline
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Astral Storm's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#9632.1352.700
Innovation#10511.9762.500
Theme#10682.0552.600
Overall#10692.0292.567
Graphics#10822.1352.700
Game Design#10851.9762.500
Fun#11141.8972.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game is basically a difficulty increasing game that as you progress, the more you eat and the more storms you destroy the bigger the future storms become. which eventually the storm overwhelms the player unless they surpass the final level.

Did you write all the code and made all the assets from scratch?
We mostly did, for code, for the assets, they were all referenced from the following links

Tilemap
Sprites/Tiles: Michele "Buch" Bucelli (https://opengameart.org/content/outdoor-tiles-again)
Tilemap Tutorial

Space Themed Sprite Generator: https://deep-fold.itch.io/pixel-planet-generator
Space Pixel Art with Backgrounds: https://jik-a-4.itch.io/freepixel

Audio
(placeholders)
PEACEFUL BGM: 【フリーBGM】無限に続く水面をひたすら歩いている曲

INTENSE ENDGAME BGM: 【フリーBGM】ファンタジーで激しい近未来戦闘曲
EMPTINESS ENDGAME BGM: https://dova-s.jp/bgm/play17771.html End bell @ フリーBGM DOVA-SYNDROME OFFICIAL YouTube CHANNEL
GAME OVER BGM (手招く森): https://dova-s.jp/bgm/play17369.html
SFX:
Dash / Jump / Button Hover (ファニージャンプ) : https://dova-s.jp/se/play1431.html
Button Click: https://dova-s.jp/se/download918.html

UI Buttons: https://kicked-in-teeth.itch.io/button-ui
UI Health Bar: https://elvgames.itch.io/free-inventory-asset-pack
UI Font: https://gossamore.itch.io/clarity
UI Border Panels: https://bdragon1727.itch.io/border-and-panels-menu-part-1

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Comments

Submitted

Good job. 

Submitted

Really enjoyed the gameplay of this! Very relaxing and satisfying.
Only feedback is I wish things progressed a bit quicker.
I grew tired of things at around level 32 and didn't find the storm threatening enough.
Not sure if I missed anything to come after that point but nonetheless enjoyed my time with Astral Storm.

Well done :D

Developer(+1)

Thanks! It was planned for game to progress to the next stage or something similar if we did continue developing the game, but it didn't end up happening :)

Submitted

I had fun playing it. Good pace, good balance, pleasant SFX and art. I got to level 20 before I realized the blue fog does not deal any damage which may be a bug? It didn't make the game less fun though.

Developer

Thanks! The damage is a bug, didn't find out until you posted it, not entirely sure of the reason. We will look into it soon. :)