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justa game dev

76
Posts
2
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A member registered Jun 03, 2024 · View creator page →

Creator of

Recent community posts

I enjoyed this. But I would prefer being able to attack the cloud right away. Waiting for the target to appear makes the storm feel a bit annoying.

This is great. Everything worked perfectly and I had no difficulty completing the levels. The puzzles were excellent not too hard to be frustrating not too easy to be boring.

This is great. But I feel like there isn`t enough time to stop the fires.

Excellent game. The only change I would want would be to make the player a bit faster.

This is great.

Not bad. However, I think it would be better if getting hit didn`t stop your attack.

This is a lot of fun.

Thank you for playing.

This is pretty good. However, I don't like the slow down. My main issue is that it's automatic. I think that if it was player controlled it would work much better.

Really good. There are a few issues, however. The ghosts are a similar color to the background and the become transparent as they take damage. A lot of the times I lost was because of ghosts I couldn`t see. Other than that, the screen shake is way too intense.

Good work. My only major issue is, it`s not very clear when the boat has taken damage. A sound effect or animation for that would make the game feel much better.

Good job. 

Not bad. However, I would prefer to have more control over were the units go.

Not bad.

This is great.

I really enjoyed this. It was easy and calm until it wasn`t.

Excellent work. However, the enemies swarm the crystal a bit too fast. Maybe I just didn`t prepare right though.

This looks incredible. One thing I think would be better though is improving the jump. It always goes the same height and distance regardless of player input. Some more control of it would make the game fell much better to control.

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I glad you enjoyed it so much.

Thanks for the feedback. I`ve always been horrible with UI so I definitely agree with you on that. Some better enemy AI would probably help with the "just running away" problem as currently they don`t choose new targets often and when they do its completely random.

Not bad.

Good job. Only problem is making the lumber yards cost wood. I accidently destroyed mine then ran out of wood so I couldn`t build anymore and I couldn`t get more wood.

Good job. Could use some music though.

That's weird. You're the second person to say there isn't sound when there is. Either I made it way too quite or there's some kind of glitch.

Really good for only two months of experience. I would recommend watching some YouTube videos on platformer controls and trying to apply it to this game as practice.

Good job.

I enjoyed this. But it gets difficult a little too fast.

Excellent job. The levels were difficult enough to not be boring but easy enough to not be frustrating.

Not bad.

It`s fun but, a bit too easy. I was able to one shot every enemy after only a few rounds and I almost never took damage.

Yes, the visual representation thing.

It was a lot of fun. However, I encountered this weird bug where somehow the boats collision was disabled. Enemies couldn`t damage me and I could go straight through the terrain. I`m not sure what triggered it though.

It`s fun but a bit too difficult.

Not bad. Could use some music though.

Good job.

This is really good. However, boats are way too slow. I think it would help if there was a way for the player to change the game speed at any time kinda like how it is in Rimworld.

Excellent job.

Not bad. Activating the umbrella is a bit unresponsive and unpredictable though.

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No, I did enjoy it. It's the story that was depressing. But that's not really a bad thing.