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Rewinding's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #695 | 2.667 | 3.556 |
Theme | #700 | 2.750 | 3.667 |
Graphics | #754 | 2.833 | 3.778 |
Audio | #758 | 2.583 | 3.444 |
Fun | #798 | 2.583 | 3.444 |
Overall | #821 | 2.597 | 3.463 |
Game Design | #1004 | 2.167 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game, you play as Aiden, a man who lost his family as well as his memories. I associated the missing memories and therefore emotions as the "calm", while the journey to regain his memories and finding all the clues symbolizes the approaching storm. So Rewinding represents the calm before the storm as Aiden, who regains his memories while trying to save his family.
Did you write all the code and made all the assets from scratch?
I personally wrote all the code and did most of the assets from scratch (a terrain texture, the road model and texture, all the collectibles models and textures)
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Comments
Game had incredible atmosphere and I think it fitted the theme really well. Timer wasn't really adding anything to the game. If the timer was something in the game, like fog, storm, darkness it would make sence.
This felt very psychological horror, but I'm not sure why. I don't really understand what's happening to be honest. The gameplay is interesting, but a little dull. Graphics and audio are cool
Hee-ho. Very nice game. Cool vibe
Interesting concept. And cool game, but it needs a tutorial.