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Chesty Chase's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1206 | 1.735 | 2.833 |
Audio | #1247 | 1.429 | 2.333 |
Fun | #1262 | 1.531 | 2.500 |
Game Design | #1281 | 1.531 | 2.500 |
Overall | #1304 | 1.514 | 2.472 |
Graphics | #1315 | 1.531 | 2.500 |
Innovation | #1340 | 1.327 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game has two phases: Calm phase and Storm phase. During the Calm phase, the player can move around certain interactable blocks. During the Storm phase, a chest monster will start to chase the player, so the blocks move in the Calm phase can play an advantage to the player here.
Did you write all the code and made all the assets from scratch?
The code, yes. Assets are all third-party assets and are referred to at the description of the game.
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Comments
Pretty well separated the calm and storm phases
Nice runner game.
It's very interesting I like it, and this is apart but can you try my game?
https://itch.io/jam/brackeys-12/rate/2972354
I like the chest monster model
Good game idea. Running backwards makes it hard as I knew the map from where I began but didn't know the map extended beyond that. Ran backwards through the map to better understand the layout before releasing the chest. Really like the graphical art style.