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Barkasana's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #41 | 4.355 | 4.355 |
Audio | #238 | 3.387 | 3.387 |
Overall | #277 | 3.382 | 3.382 |
Innovation | #285 | 3.258 | 3.258 |
Theme | #403 | 3.258 | 3.258 |
Game Design | #456 | 3.161 | 3.161 |
Fun | #637 | 2.871 | 2.871 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game captures this theme through its two phases: the first phase represents calm, as you help the dog meditate by minimizing distractions like frisbee players, BBQs, and party-goers. The second phase—the storm—introduces rapid, more intense distractions, challenging you to keep the dog serene under pressure.
Did you write all the code and made all the assets from scratch?
Yes, this game was created by Heribert, Izmir, Sani, and Ava. Heribert and Izmir handled the programming and game mechanics, Sani crafted the sound design, and Ava created the art.
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Comments
Beautiful artwork and music, a great idea! Phase two was a little tricky but it was a lot of fun none the less!!!
I love a good chill game and the whole concept here was nice and relaxing and the artwork was super cute!
Sometimes in phase2, things wouldn't come at all, but I played through a few times and got to see what that was like. Great job!!
Wow, I've never seen such a concept! I had fun, good job!