The game has an amazing atmosphere that draws you in, and the cat-petting feature is such a delightful touch! It’s little details like this that make the experience so enjoyable.
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Lucid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #169 | 3.500 | 3.500 |
Graphics | #341 | 3.579 | 3.579 |
Innovation | #400 | 3.105 | 3.105 |
Overall | #403 | 3.224 | 3.224 |
Theme | #486 | 3.105 | 3.105 |
Fun | #525 | 3.026 | 3.026 |
Game Design | #564 | 3.026 | 3.026 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Strange occurrences happening around you make you question your reality. As the days go on, you begin to lose your grip faster on reality faster and questionable events stack up.
Did you write all the code and made all the assets from scratch?
Code was all done by the team. Some visual assets are custom by others were paid for or royalty free.
Comments
I really liked the subtlety of the hallucinations. Unfortunately, I couldn't make it past day 3, but I really enjoyed how the game turned into a kind of investigation. I also found it interesting how it focused on the calmer side of the theme, because despite the tense atmosphere, there's something comforting about this game! Great job!
honestly this was much more relaxing than scary to me. if that's what you were going for then it was perfect, but if you meant it to be more horror focused, you might want to make the hallucinations something more immediately threatening. something like there being someone in the lighthouse, as opposed to the phone ringing. also, a more intense lose scenario would make the game feel a lot more tense.
I passed the fifth day.
The mood of this game is really good.
The unusual things I only saw are the pictures and the sofa I think it could be but I don't think there is.
The only thing I wish is I could pet Matty more often.
Great atmosphere, with a good sounds design quality.
First of all, some message to tell people to use headphone or at least have increase the volume would be great, has all is based on sounds (I had to read makra comment to realize it).
Camera mechanic could be cool, but seems to be rarely used or hard to used at the right time (I don't know).
The camera movement often 'reset' (is it done on purpose ?)
This could be greatly improve by helping user a bit more, increase hint sounds volume over time, even some subtle lightning hint..
Overall the was a great experience, just need to be a little tutorialized.
All great points. Definitely will consider what the player does and does not know going into the next project.
For the camera movement resetting - are you referring to the player camera/view? Sometimes, when playtesting the game, my camera would snap around making it a little difficult to look around. But I was the only one to experience this issue on our team so I figured it might be something to do with my input rather than the game itself. If you experienced this as well though, it may be more of a bug than originally thought.
Also a great idea on increasing volume over time - didn't think of this but it would have helped a lot.
Thanks for the great feedback and for trying out the game!
Sucker for PS1 styled horror/mystery game here.. immediately fell in love with the game. Few points for other players:
- Use headphones (immediately draws your attention to a task, as they are associated with an audio that's 3D)
- With an impending task you'd lose your brain quickly.. so finish them quickly
- For the unusual things -- I was just able to find the sofa sticking to wall to be unusal.. not sure if I missed some as I remember my health ticking down quickly some times and I wasn't able to find why before losing all my brain.
Overall very immersive & cool!
Graphics and sound design are excellent! Much higher quality than what I'm used to seeing in a game jam.
while its a little unclear what to take pictures of I definitely like the concept, the idea of living in a lighthouse is one of my bigger fears so this did tap into that isolation kind of thing.
The audio and visuals are also top notch with just the camera sound creeping me out as well!
Wow, what an incredible experience! You've clearly put a lot of heart and creativity into this game, and it really shows. The attention to detail and the way everything comes together is truly impressive. I had such a great time playing, and I can tell this is something special. Keep up the amazing work!
Really liked the game, there are really few 3D games in this jam, congrats.
Liked the game! As others have mentioned, you implemented the atmosphere very well, and I jumped a bit with some of the sounds.
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