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A jam submission

Fisherman's ToolkitView game page

Submitted by MYD Games — 2 hours, 40 minutes before the deadline
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Fisherman's Toolkit's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#7712.6383.182
Innovation#8762.3372.818
Audio#10092.0352.455
Overall#10172.1482.591
Game Design#10602.0352.455
Fun#10801.9602.364
Graphics#11791.8842.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It combines a calm fishing game with a swinging 2d boss game.

Did you write all the code and made all the assets from scratch?
All assets were made from scratch except for the boss music which was found on freesound.org.

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Comments

Submitted

This game was pretty decent. I'd like to give more feedback but I just couldn't get past the shark. He had so much health and I wouldn't even notice when I took damage, so I'd die out of nowhere without really knowing the hitboxes. I think the problem is that I only have a close range weapon and the shark constantly swings around and becomes its damage hitbox. That said, it wasn't all bad. I like the different abilities you can activate with space, and the grappling hook was at least a cool idea. I enjoyed my time with it but I'd appreciate it a lot more if the shark was easier, and maybe if the player had some time to recover after getting damaged.

Submitted

This is such a charming game, I don't know why but your water graphic really appealed to me, that simple scrolling sea was surprisingly calm, then I wasn't expecting the shark. I struggled to control during the fight with the shark which made it feel a bit rough and pray for the best but honestly that might just be me being bad at the controls. All together a very charming game, Well done!

Submitted

Boss music is what stand out for me most! But  everything else also had special charm in this game. Awesome job! I really enjoyed this one 

Submitted

very cool

Submitted

I like the theme!

Submitted

It took me a bit to figure out what to do, but I got there eventually. I like the concept!