Oh no! Sorry to hear that. I have come across that bug before but I have not been able to replicate it since, I *think* doing a browser reload should get it back to working order. I'll have to look into what might be causing that bug.
xchino
Creator of
Recent community posts
Interesting game, I like the concept but the controls felt a bit clunky and I think I bugged the boss as it stopped giving me time to crouch behind the rock and just instant restarted the day. I did bring the cat with me on all of my attempts, I don't know if that is part of it but he was my little buddy.
You're absolutely right, it was my intention to ease in to the mechanics but time did not allow. I have added a link to the ruleset the game is based off of that is hopefully more informative than my rushed infographic. I'll link it here too for convenience of anyone on this page. https://en.wikipedia.org/wiki/Black_Box_(game)#Rules
I appreciate the feedback!
Sure, I had the machine gun, shotgun, and pistol and I was using rolls and slide and bullet time. Im not sure if infinite sliding was intended but I made use of it to get around quickly. It seemed that no matter what I did my health would just get whittled away, dashing in to try and pick up health drops usually ended in a net negative, running away to safety and cover wasn't effective since there was no regen it just seemed to delay the inevitable.
The grappling hook had a cool mechanic that added some challenge to use optimally, I liked that. The art was good, the music wasn't bad but it got a bit repetitive after awhile. I did encounter a few bugs, I got stuck in the wall several times while grappling, and I fell out of the world in the shop zone. All things considered I think it's a cool game, nice job!
I really like the concept, the music, sfx, and visuals all felt cohesive. I had an issue in the vents, after throwing the grappling hook I could not jump up to reach the rope and sadly could not figure out how to progress. I restarted and tried going to the room further to the right but could not use the grappling hook where it said W/UP. What I was able to see I enjoyed, but the transition between rooms could use some polish I think.