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How does the game fit the theme?
Take care of your canivorous plant. What can possibly go wrong ?
What code and assets did you not make from scratch during the jam (if any)?
Sound effects.
How many people worked on the game?4
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Comments
Beautiful visuals, but definitely agree with others that it's a little hard to figure out what to do. Love the concept though! Maybe including instructions in the description could be helpful at least
I really liked it. I got to level 8. My only critique is that the UI is very small
Do you play on mobile ?
I played on desktop
OK.
Thank you for your return.
This game was a lot of fun! I liked the strategising aspect a lot. The artstyle is very cute and so is the music! It was a little hard to understand what I'm supposed to be doing at first, but I got the hang of it eventually. I'd suggest adding a tutorial or a guide to thoroughly explain what to do. The game is very well made, good job!
I have to admit I was completely lost and din't know how to play. It looks really nice though. I would like to play it again and rate if, if you can provide some kind of tutorial.
Yes, sorry, our game is a bit cryptict ^^
You have to manage the plant needs : hunger (by providing chickens) and thirst (by providing water)
When the satiety meter stay 5 seconds on top, the plant grows and also its needs.
The thirst meter needs to be at center to keep the plant healthy and provide the best pollen production.
When the game start, I suggest you by a food transporter (a dog) to rapidly reach level 2 or 3.
Then, you will have to buy more water transporters, augment food transport capacity and buy speed upgrades to tune precisely water providing.
Good luck!
Thanks, I have finally got the hang of it and it was quite fun. It's really good game but some sort of in-game tutorial is really needed.
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Level 10 is also my maximum ^^