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Bombs Away: Brackeys Game Jam 2025's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1737 | 1.698 | 2.500 |
Enjoyment | #1787 | 1.698 | 2.500 |
Innovation | #1855 | 1.585 | 2.333 |
Audio | #1891 | 1.359 | 2.000 |
Overall | #1901 | 1.566 | 2.306 |
Visuals | #1923 | 1.585 | 2.333 |
Theme | #1952 | 1.472 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Bombs can spawn randomly that can hurt enemies, but also the player, so be careful!
What code and assets did you not make from scratch during the jam (if any)?
Primarily the Flexible Combat System + base assets from that and ones provided by Unreal: https://www.fab.com/listings/40d402ad-0b0d-42c5-ab14-fffe458f6308
How many people worked on the game?1
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Comments
Fun to punch and interact with the enemies. The camera was a bit fast when it rotated quickly with the motion blur. good entry.
Has potential! The bombs idea is good, and could be easily improved by having some visuals for the bombs and a feedback to know when they're about to explode so you can have a chance to dodge.
Of course, the cover. The art and music are quite good
I like the bombs being neutral forces you needed to be careful of.
Had fun! I broke it pretty quickly after leveling up - the NPCs would only stand in their spawns while I beat them up, and I got "Non-nanite marking job queue overflow" in the top left.
Fun punching mechanic! With some graphics and audio this could easily be a really fun game! Really good work!