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Don't Destroy David's Day's itch.io pageRate this game
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How does the game fit the theme?
You can't let anything go wrong in his day
What code and assets did you not make from scratch during the jam (if any)?
None
How many people worked on the game?1
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Comments
cool game! I wish there could be a trace back function to go back to the last choice made. (probably present like a decision tree? idk)
I think this is a really good example of how to make a good game with maximum focus on one specific thing. If you're going to make a very simple game with little gameplay and no visuals, the writing should really stand out, and I think this game does! I had a really fun time playing, even though it was super simple. And I'm generally not a fan of CYOA type games, but I liked it a lot. I didn't play through all the endings but I was surprised how many I enjoyed reading through. Visuals could be nice but I don't think lacking them takes away from this game at all. Text skip might be nice but the game isn't *that* long without it. A lot of people are saying the music is too loud but I think it's moreso that the music, especially the lead, is dry. I think a lowpass filter or some effects such as reverb or a touch of delay would go a long way towards making it sound less harsh, especially with it being so repetitive!
Nice game with many choices but would definitely benefit with some visuals although I know that's not everyone's cup of tea. Out of curiosity, how many endings are there?
13 endings :3