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How does the game fit the theme?
1 - Ironically:
You gracefully carry a crown through a peaceful medieval path. Ironically, it is filled with absurd traps and obstacles that will make everything go wrong, testing your balance, patience and skill.
2 - Literally:
Even when you fail, you still earn points and join the leaderboard.
3 - Immortal Mode:
For those who struggle, we've added a secret mode where players become invincible, guaranteeing a smooth journey to the end and allowing everyone to experience victory and the final cinematic. It really can't go wrong this way.
What code and assets did you not make from scratch during the jam (if any)?
Most SFX and Music from:
https://freesound.org/
https://pixabay.com/music/
Main menu background ART from:
https://free-game-assets.itch.io/free-castle-interior-pixel-game-backgrounds
(super cool, it's referenced in my itch page)
How many people worked on the game?2
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Comments
Great idea and very fun ending :D Had to use immortal mode though, it is very hard to see where the obstacles are exactly and some of them feel a bit unfair.
I really wanted to see the ending, and it was worth the wait :D
Very nice art and sound effects too. (bit unfortunate the start screen looks so blurry, because the actual game art is quite good)
Good job :)
Thanks for playing and reviewing! One of our concerns was people potentially not reaching the ending, so it is worth the effort to know that at least you enjoyed it!
From the beginning we wanted the game to feel unfair and frustrating but in a funny way so that players would have to memorize the traps and fear for the next one. We have found that to be very challenging to achieve because in order to be "trolling unfairly" you need to be very smoth and clear from a UX perspective, which requires A LOT of work.
The blurry start screen you reference was not designed by us because of an overscope of the project, that is why it looks a bit incoherent with the rest of the art.
Again, thanks for that review! Coffee time and let's see what you have brought to the jam :)
Wow, excellent idea!
We're glad you liked the idea!Thanks for playing!
Can't pass the tutorial, when you crouch its just not enough. And the tutorial pausing the game is frustrating
Press P or ESC, in that Pause Menu you can skip the tutorial or just enter in supersaiyan mode, where nothing can go wrong!
I wish the tutorial were a separate level but it's a game jam so I assume you guys just didn't have enough time. The idea is solid and is about the theme, the graphics, art, and audio are all ok, could be better but for a jam they are good. The gameplay itself gets a bit boring once you play enough, overall I'd argue its a pretty good game especially so since it was made in a week.
8/10 :)
Thanks for the comments, the ideas was to make the tutorial as some tips for the player, but the first part was intended as a phase of the actual game, not just a tutorial. Also implemented a system to remember the tips already given, but in order not to lose information when not reading them, I thought it was going to be better if you decide to toggle it on/off from the pause menu.
But with all the comments I'm receiving about it, maybe I should have moved the player to the second phase if the tutorial is skipped.. But well, it's a troll game, like Getting with Hammer it or so, the idea is to get good at it by repeating it. Also, if you didn't see there is an Immortal Mode pressing "i", so that you can see the whole course and the final cinematic without nothing going wrong :)
But anyway, thanks a lot for your kind words, it means a lot to me <3
Loved the gameplay and concept! But the execution could be better. Maybe makes a two different level, one for tutorial and one for the real gameplay. I already frustated dying to that sign and doing all over again while tutorial scroll keep showing me the info that I already know.
Thanks for playing it! Means a lot to me <3
In the Pause Menu you can skip the tutorial. I actually implemented some memory, so the tutorial skipped the steps already shown, but my flatmate didn't read a message and as it didn't show again, he was not overcoming a simple obstacle T.T
I thought that was better to leave it always, as it is easy to skip with SPACE. And you can always toggle it through the pause menu ^^
Pleasure to give the reviews! I'll vote on next 10 minutes, If you don't mind vote our game too :D