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How does the game fit the theme?
Nothing can go wrong: Pac-men edition
What code and assets did you not make from scratch during the jam (if any)?
all the assets were used from a github tutorial:
rickd-uk/ZIGOROUS__Pacman
all the rest of the code
How many people worked on the game?1
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Comments
Great concept. I loved the twist. The Big ghost put a bit too much time pressure on me, but I guess that's the genre.
I was like, this is just pacman? I found the exit haha
👾
My god you lured me with the Pacman! So fun to play! I think some bugs made the ghosts get stuck, but overall I understand the core gameplay! A nice twist on the classic game!
Cool gameplay change!
It was a bit difficult to jump/pass the obstacles.
Very nice idea!
Hahaha loved the twist on the classic pac man. The controls felt a little floaty, and I would have prefer to shoot with the mouse. But the idea, the visuals, and the twist, was very fun.
Thank you very much for playing, and thanks for the honest feedback
Love a spin on a classic. Great visuals. Controls needed more tuning, the gravity float was a bit much imo. The platforms needed more spacing as well. Felt to close but maybe that was just me being a noob.
Great entry and really good effort to change the genre on its head.
thank you so much, I only decided on this idea in day 2 after my last idea was less then decent.
I really agree on the controller situation, if only I had some playtesting time I might have discover it earlier.
anyway it’s great to receive feedback regardless.