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A jam submission

Save YourselfView game page

Nothing can go wrong when you can save yourself (Game Jam).
Submitted by Marcus Aas Jensen — 12 hours, 21 minutes before the deadline
Rated by 10 people so far
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Save Yourself's itch.io page

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How does the game fit the theme?
Nothing can go wrong when you can save yourself.

What code and assets did you not make from scratch during the jam (if any)?
For the sound effects, I created only one sound effect. I found the others on freesound.com.
The rest (art style, code, music, level design) was made from scratch by myself.

How many people worked on the game?
1

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Comments

Submitted

Pretty cool game! Took a little bit time to get used to the mechanics. Art is quite nice and has somehow a retro touch with the colors and the floppy drives, +1 for that :)

Submitted

The save-centric mechanic is a nice and innovative idea for the puzzle. The game plays smoothly, with some occasional issues on jumps. I like limited, consistent color palette paired with minimalistic graphic style, Good entry!

Submitted

That was fun but too difficult for me, not my type of game but a great game!

Submitted

Played and rated! cool concept with some good puzzles, only note is that sometimes the jump doesnt respond to the first press after respawning

Submitted

I loved this game. It is very cool looking and so polished. The puzzle were pretty clever.

Submitted

Wow! Its Nice puzzle and mood!!

(+1)

Great game with charming artistic direction, genuinely impressed that a single person can create a game like this one in just a week !

Developer

Thank you! I really appreciate it

(+1)

Amazing art, great concept, pretty fun to play. Well done!

Developer

Thank you so much!

Submitted(+1)

Loved the art, and the vibe. You managed to capture a really cozy atmosphere. Keep it up!

Developer

Thank you! That was intentional, so I'm glad you felt that

(+1)

Had the incredible opportunity to play both the alpha and release version of Marcus' project. At first, I was curious about how a simple puzzles game with prototyped environment and character would evolve. On the release version, I understood that his artistical direction is specific of himself and makes his games easily recognizable among others. The new art styleis very heartwarming and I liked discovering the mechanic he implemented, related to the main topic of this game jam. Good job Marcus! Keep the good work. Hope we can see more of the lore content related to your universe.

Developer

Thank you Marc, It was really insightful to hear your feedbacks while playtesting, you are part of the betterment of the game. Thank you so much.