Of course I did it :)
Stampede Studios
Creator of
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Oh I can see the effort put in this as we tried to make use of light to do a similar thing at first. I love the outcome! The only one thing I didn’t like is the fact that enemies turn around instantly and you get caught in less than a second. A small turn animation would have felt more natural maybe, but I can see it as a way of ease the game, so maybe your implementation is the better solution anyway. A small thing that could have been quickly improved was the synchronization of enemy steps with the actual speed, they seems to move a little too quick respect to the animation rate. It’s a small thing but would have improved the feeling of smart and dangerous enemies. Loved the use of art and music overall too.
Thanks for the feedback! It must have been a bug since there are multiple messages giving you hints about what it is happening. The small pieces of lore should suggest some kind of problem that mess with perception of space and time. It has been fun to make up this sort of elements, sad to know that you missed them all. However if you felt they are distracting or annoying maybe a tweak should have been made to avoid so much contrast with the dark style of the environment.
Fun game for sure. I don’t love the scaling factor on theme because affects only the storyline and not the actual gameplay: if I don’t see that level is scaled I can imagine that I’m just playing different puzzle levels on the same game. Also I found boring the fact that everytime I’ve lost till 3 or 4 level I have to restart back from scene 1. Overall a nice experience though. Well done.