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A jam submission

Cult of NothingView game page

An RPG about Nothing and his friends in the cult
Submitted by Licke, NerdyLyra-chan — 9 hours, 1 minute before the deadline
Rated by 9 people so far
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Cult of Nothing's itch.io page

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How does the game fit the theme?
The character you play is named "Nothing" and it's an rpg about Nothing's interaction with the others in his cult. "Nothing can go wrong" as in the player who plays the character Nothing can choose to not listen to the advice given by the characters and die.

What code and assets did you not make from scratch during the jam (if any)?
None, everything was made during the jam by ourselves.

How many people worked on the game?
2

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Comments

Submitted(+1)

Loved the game and the character art was beautiful! The game play felt a bit slow and there was little to no feedback on when you got healed, but I enjoyed my time playing it! Great job

Developer(+1)

Thanks for the feedback! We will continue development and improve the game after the game jam is over.

Submitted (1 edit) (+1)

This is one ambitious project for 2 people in a week lol. Still i did have fun playing it, at least until I walked too far from the village and got my ass handed to my by a pretty tough monster. I tried again and got the moonflower on my second attempt, overall it was pretty fun but i still have some suggestions for you that i think could be implemented relatively quickly.

First i think the character moves very slowly and turning around feels a bit sluggish, maybe expiriment with Nothings movespeed or drag a little bit.

Secondly  it would be amazing if you could add a sound or some other kind of feedback to know that youve been healed. As of now there is no difference between not being able to talk to someone and being healed by her. 

Lastly and i think most importantly i think moving around in the monster filled area would be a bit less frustrating at times if you couldnt immediately get into a fight after defeating another enemy. Maybe add a little grace period or a minimum step count until you can get another encounter.

I had a good time playing your game and hope to see you continue development in the future <3

Developer

Thank you for the detailed review and the suggestions!

We will follow your feedback and improve the movement in a future update and also give the player feedback when they have been healed. I also totally agree that it can be annoying when another fight starts immediately after the last, the grace period/minimum steps will definitely also make a way in a future update.

We really appreciate that you took the time to give us such detailed feedback!

Submitted(+1)

Love the character art!

Submitted(+1)

I love the concept! the gameplay itself was a bit slow for me, and you can't heal in any way while outside the village which was kind of annoying. i truly love the art, especially the characters - really expressive and would love to see more from them!

Developer

Thanks! We also thought about adding potions and other items the player can have in their inventory and use outside the village to heal, but didn't  have any more time.  This will be added in a future update.

Submitted(+1)

Makes sense! Thats a lot of work for two people, and a week isn’t as much time as we think before we actually start the jam. Would love to play again when you’ll add items to the game! Great job overall :)