Play As Usual
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How does the game fit the theme?
In this game, our protagonist is a well prepared medieval bomb-defuser, but this bomb comes with a twist. Are you sure nothing can go wrong on this one?
What code and assets did you not make from scratch during the jam (if any)?
None, all code and assets (including audio, sfx and images) are done by scratch
How many people worked on the game?3
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Comments
love that intro!
Thanks a lot, made a lot of effort into it : )
Surprisingly in depth game! Puzzles were hard but it was fun to figure them out :) Glad I got to play it!
I appreciate it so much man <3
I really liked how the game jam theme was incorporated into this game, defusing a bomb while color blind nothing could go wrong. Well done!
Thanks dude : )
Awesome!
Cool idea and I liked it, but it is a bit of a shame that solutions don't prevail...
and I dont understand potions, can I do something there?
overall solid entry, good job!
The key of the entire game is to understand which colour is a certain gradient of gray. On the manual (open with TAB) it is written to create 3 water potions (blue), 4 electricity (yellow) and 5 fire (red potions). You gotta find which one is clearer or darker gray. (HINT: if yellow is a clear color, must be really close to white, right). THANKS FOR THE REVIEW <3
By the way your game is amazing
The thing is, manual was still on the bombs, so I didn't know it, and thanks!
Really Great! Pretty hard layout, but nice puzzles (I button mashed the second one lol)
Great game! i really had fun but my only problem is that the script reset after each close so i had to scroll back down. keep it up!
Yeah there were some things that could be upgraded x) Thanks a lot!
Love that cut-scene XD, really tough puzzles but a really cool concept
We put a lot of effort into it and was so fun! Thanks dude
those puzzles were tough!!
bonus points for voice acting!
Thanks dude : ) very much appreciated
Good game
Thank you!