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How does the game fit the theme?
because the game is hard and you think its not hard so you think "oh well nothing goes wrong i guess"
What code and assets did you not make from scratch during the jam (if any)?
the music i used some presets from soundtrap and the sound effects are from JSFXR.
How many people worked on the game?1
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Comments
Fun gameplay! Too bad I'm not the best at this type of game :(
I like the graphics, it remembers me a lot to the alternative levels of super meat boy. But the control is a bit uncomfortable, maybe a progresive movement could be better? idk, but i enjoyed it, congratulations! :)
This is pretty good for a couple of hours of work. The name definitively got me, I didnt believe it would get actually hard but it did, and I beat it. Great job, would improve the movement a bit as it doesnt feel like you can control it perfectly and the spikes hitboxes could be smaller because it feels like I die to nothing when they are the size the spikes are.
a pretty solid platformer. the tricky timing level got me to quit tho :D
Maybe make it so that the music wont start over on death. the first 3 seconds in the süpike level song were a bit annoying after like 40 tries :D
but a nice entry over all
Fun and difficult (which I don't mind), but level 4 is downright impossible haha
The art style is really cool!
Please play and rate my game as well, thanks
I think the art style for this is really efficient and does a good job of elevating this above 'generic 2D platformer' - it gives the game some juice. I am kind of stupid. I couldn't figure out how to beat the 3rd level. The horizontal movement is too quick and could per-haps use some smoothing. Good game!
thank you so much.
and i got this comment before about the movement but im on my way to fix it :)