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Godot Issues

A topic by Sk8teSprite created 1 day ago Views: 62 Replies: 5
Viewing posts 1 to 5
(1 edit)

Help! Currently every time i'm in the editor the screen flickers and unselects what i'm currently right clicking on if I am in a drop down menu, otherwise it'll flash from black to white in the corners of the window and makes it impossible to do anything. I'm using windows with a 1650 super, I updated my drivers to try and fix this issue but still persists. Godot works perfectly fine on my windows laptop and my linux thinkpad laptop. Godot worked fine on my main pc at the beginning of the jam, but now its become unusable. Might have to rebuild my game last minute on my laptop. 

Submitted

Are you on the latest stable version (4.3) or Godot 4.4 RC1? It may have to do with vulkan rendering, if so you can try to switch to compatibility renderer; that will limit certain graphical options though

I'm on the stable 4.3 version for windows 10

I forgot to mention the flashing and reset of selections happens in the project list menu as well, its also difficult to change any rendering settings in the main editor in project settings. I'll click on project then the drop down menu and it disappears when the program flashes. so a few tries and I can get into the settings if I'm lucky -_-  I did try the rendering options: compatibility and forward+  neither worked. 

Submitted(+1)

You could try making a copy of your project, and importing it into 4.4RC1, but that would probably just bring its own set of issues. It is worth a try to see if that may have been a bug fixed later on, otherwise I think you may have to use Godot on your laptop since I don't really know what the root cause of that issue is; it seems entirely a godot issue as far as I can tell

I'll give that a try after the jam, Thank You a lot for trying to help me out. The issue may be specific to me and my current pc setup or some setting i need to change. I'll figure it out later and maybe this topic may help someone else out with the same issue.