Loved the heartbeat concept!
The audio lives up to the name of the game :D
the last level "Fight" was frustrating for me, didn't realize I need to stick to the edge near the end
Played from start till end and had fun :)
Rated
Criteria | Rank | Score* | Raw Score |
Fun | #83 | 3.250 | 3.250 |
Innovation | #89 | 3.167 | 3.167 |
Game Design | #122 | 3.000 | 3.000 |
Theme | #141 | 3.083 | 3.083 |
Overall | #157 | 2.833 | 2.833 |
Audio | #204 | 2.167 | 2.167 |
Graphics | #220 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Haha, we had very similar idea with the heartbeat. I love the fact that so simple objects were used and something playable was created. Good work
For a game that uses the stock unity cube, one maybe two point lights, and a single "heart beat" sound - holy shit, you made something really fun. It wasn't until the loneliness level that I figured out the heart beat lets you know you're getting closer. Fight was really mean man - that level required sheer memorization and that tiny little cube before the final platform was a big FU but I played it over and over until I beat it. I can't give you a lot of stars for graphics but you're getting 5 stars for fun from me.
Cool game, especially for how little time you spent on it, the artwork appealed to me, but some of the game play came of as very difficult, could use a bit more light like the others are saying, but cool idea, fun game overall!
I agree, that if it was a bit brighter, it would be *double* fun. It's already that, and maybe you should have gotten this feedback sooner...
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