Quite difficult! But the overall concept is good, the art work is nice and the controls are smooth. Good job!
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Cork The Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #184 | 3.084 | 3.084 |
Fun | #240 | 3.084 | 3.084 |
Innovation | #240 | 2.981 | 2.981 |
Graphics | #260 | 3.140 | 3.140 |
Overall | #268 | 3.019 | 3.019 |
Game Design | #307 | 2.963 | 2.963 |
Theme | #361 | 2.860 | 2.860 |
Ranked from 107 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice game, really fun although really hard. Tune down the spawn rate and health of the enemies, and I think it would becore more enjoyable. I really like the sounds the enemies make when they die. Nie job overall :)
Wow! It's too hard! The mechanics are easy to figure out. The shooting effect is very cool.
I can't beat the final big bird. When I know that shooting its' head will it get hurt, I almost die.
Can you see the hp bar of the final boss in this screenshot?
I love the crazy energy of the higher levels, the cute variety of weird sprites, and the particle explosions. The final boss looks awesome. There are some things to fix, though: you have to click way, way too much, especially since it's impossible to charge up when you're being surrounded on all sides. It's hard to tell when you're taking damage since there's no sound effect of visual indicator, other than your HP bar suddenly disappearing. Also, I don't know how the final boss works, but it seemed like you had to continuously hit him or be near him or his HP heals back, which rolls back to the too much clicking problem. If you fix one, you'll probably fix that too. Good job for your first game jam game!
The chaos mode is super sick!!
Please try our game too and give us some feedback
The character is cute, and the charge mechanic is pretty fun! The random assortment of enemies was a little confusing, especially because there's no clear indication of when they damage you.
I really like the glow on the corks, especially when I shoot them straight upwards and they fall down then bounce around a bit. The only complaint I have is that it's not very clear when you're getting damaged and I managed to die just by going too far to the left or right which was confusing at first. But other than that, it was fun!
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