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New to Unity - Any tips?

A topic by Nightcube Games created Feb 12, 2020 Views: 292 Replies: 8
Viewing posts 1 to 5
(+1)

I am pretty new to Unity and just learned the basics. However I want to join this game-jam to get inspiration and feedback! Any tips you can give me? Thanks a lot!

(+1)

My experience with Unity has always been that theres most likely a function for what you're doing or a simpler way. It's very easy to get too ambitious and overcomplicate ideas and code. So my advice is to try to keep it to the simplest code possible to achieve the same effect. If not, you'll get spaghetti code. Like a programmer's Occam's Razor type thing. It seems like a "no duh" thing, but that isnt always the case.

thanks for the tip to keep it simple!

Submitted(+1)

Make note of good forums to use for help - Stack Overflow, Unity Answers, etc.

It's also a good idea to watch videos on your topic of need. Remember to read the comments to potentially find answers


Good luck!

thanks! Im gonna check it out!

Submitted(+2)

My tips for your first jam~

  • 2D top down shooters or endless runners are the easiest (just find a tutorial/YT vid)
  • Make sure you make your game a WebGL browser game (get more plays/feedback)
  • Ignore mean comments and leave good comments.  A good jam comment should be, a complement, constructive feedback, end with complement. (As to not demotivate devs hehe)
  • Great games can still just be simple shapes (don't worry if you can't "draw")
  • Finish the game the best you can and be proud~

Thank you so much for you comment! 

Submitted(+1)

If you don't have any programming experience i would go with a 2D shooter aswell, especially because you wont have to mess with the third axis (for the most part)

I'm relatively new to Unity itself but I've a major in Computer Science and've been programming for a good 6 years now, so I'm able to pick stuff up more rapidly.

That being said, even with previous knowledge I still made my first games in 2D just to grasp the basic concepts of the engine. Brackey's videos helped me a lot with this.

A thing that I do in preparation for anything is to simply immerse myself in what i'm going to be doing. So if i'm going to make a 2d top-down shooter, I start playing tons of 2d top down shooters (can be flash games, free games on steam, w/e) so that I can get my mindset in the right place for the task ahead. 

It really does help because you will have all these references and knowledge fresh in your mind.

If you need inspiration, watch Brackey's 10 years of game development video, Blackthornprod's 30+ games video and Sebastian Lague's 10 years of programming video:

https://www.youtube.com/watch?v=egukLtEhyP0
https://www.youtube.com/watch?v=T18X1HuawRc
https://www.youtube.com/watch?v=dae5KKQSqC0

Thank you so much for the awesome comment! This will help me a lot!