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DIMENSION's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #547 | 3.175 | 3.175 |
Audio | #552 | 3.079 | 3.079 |
Graphics | #649 | 3.222 | 3.222 |
Overall | #661 | 3.082 | 3.082 |
Game Design | #698 | 3.063 | 3.063 |
Innovation | #741 | 2.905 | 2.905 |
Theme | #762 | 3.048 | 3.048 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Time Travellers can rewind time if they think that they are wiping out their own existence.
Did you write most of the code yourself and made all the assets from scratch?
Some of the assets in my game are purchased with legal licence and most of them are made by me. All the code is written by me.
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Comments
Very cool game, i enjoyed playing it while also jamming out to the music
I liked how the time-slow felt, and the music was nice. The collision were a bit off however and it's pretty easy to beat each level by just sprinting past enemies.
Hey man ! Pretty fun little shooter you got there.
Id get to the sweet ol criticism for you
Pros:
-As a fan of star wars I approve (Except making me kill BB-8, that was cruel haha)
-The levels are very simple and can hold quite many enemies.
-Like the super hot feel to it
-Music was dope hope you made it !
Cons:
-The game is cool that it is 3d but the 2d sprites dont work with it well
-At the end of second level you can choose to fight infinitely and the buttons dont work. I press escape to get my mouse and after pressing them nothing happens.
-I dont really like the way collision works in the game sometimes they just dont work.
If you are thinking of continuing this game I hope you add vsync as my screen was really teary at some parts. Here is my honest little opinion about you game. This is not supposed to offend you so approach it with open mind my friend. Would definitely love if you could check out my game as well and leave a detailed feedback as it really helps for post jam development.
Thank you very much and hope you do well!
Your favorite
- Vahe ;)
Hmm.. This was a bit quite EH for me - but you have potential in some bits, let's start with the positives:
1) Multiple enemies was servicable, each with their unique identities and how they try to kill you. The AI was okay but I very quickly got tired of killing them and just ran past them only to realise they were no threat at all.
2) Your time slow mechanic was cool. But that's about it. It's a mechanic very reminiscent of Superhot but I don't think you utilised it well in your game.
Thematically, I don't see anything you can do with rewind. I either might have missed it but your tutorial did not say anything about rewinding at all. I don't think this was well made in that regard.
I think you should revisit the drawing board on this one. As far as anything goes, it's a first-person shooter, with shurikens instead, and a time slow mechanic. I felt like in order for this game to work, you needed a LOT of time, to fine-tune the AI and for good level design.
You should consider narrowing your focus in the next game, maybe only make 1 enemy and build your entire game around that, and your central core mechanic. In this game, your core mechanic would be the slow time. So think of something along those lines.
You can try and study Superhot for its game design.
Cheerios.
Fighting star wars robots was fun I guess, but consider a way for us to win the game somehow! Good game overall!
Hope you had fun making it!! ^^
Thank you! :P
Why did you make me kill a beloved Star Wars character?! WHY?!
XD