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Lost Wallet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1179 | 2.324 | 3.600 |
Audio | #1375 | 1.678 | 2.600 |
Game Design | #1451 | 1.807 | 2.800 |
Overall | #1488 | 1.764 | 2.733 |
Theme | #1501 | 1.807 | 2.800 |
Fun | #1605 | 1.549 | 2.400 |
Innovation | #1661 | 1.420 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
*NOTE* Please click on *GAME PAGE* TO SEE INSTRUCTIONS/CONTROLS
The game is a platformer intended to be played in "reverse" where you start fighting the final boss and each level your character gets weaker/loses abilities making the game harder ending with the "first" boss which is harder than the first boss the player actually fights
Did you write most of the code yourself and made all the assets from scratch?
All of the art and sound assets were made from scratch by my two teammates and all of the coding was done by myself.
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Comments
I think it is an original approach to the theme. The graphics are nice, I like the player animation, but I find the sounds a little annoying
It's an interesting take on the theme. I like the idea of going back after the boss is dead. It's a little bit hard for me, so I literally can't go past second pair of enemies, but the game feels great.
https://chucklefart.itch.io/lost-wallet Please click this link to see instructions/controls for the game.
As has been noted below, there are severe audio mixing issues, there wasn't time to properly integrate the sfx, so things like the eel make a pretty terrifying noise (the original noise wasn't quite so scary i promise!)
When I first entered the game, I couldnt get how to play. So, I just pressed all the keys on the keyboard and when I finally understood how to move and fire, I did not know where to go and what to do. It would be better if there was a menu and instructions. The snake was really scary and it scared me every time I saw it. It should be because of the audio. Also I couldnt feel comfortable while playing so just closed the game really early. Without scary things and scary sound effects, and with a menu and instructions it could be really nice.
Things I liked, You had a great artstyle and I really enjoyed swimming around and trying to get past the clownfish lol. Your idea for rewind as in playing in reverse is cool and I would love to see some extra things done with it.
Things I didn't like, I feel you could have benefited both from a menu as well as instructions. I didn't really know what the buttons were and I had to figure out how to shoot. In addition it felt way too easy to get hit and die, the one bubble for initial health was useful but I feel only served as an extra hitpoint and nothing else besides that. If it was something that came back after awhile I feel it would help out immensely.
Overall though, its a pretty fun game and you should be proud of how much you got done in week. Good luck with any future games!
- Von Harley