Thank you for the feedback! The darkness is a result of a bug we introduced in the last few minutes of the jam. We actually thought of making it all on one screen, but considering how small the pieces are it would make it a bit tedious to get them in the correct places.
bajtix
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An interesting idea! I like how the art style of the in-game minigames is completely distinct from the actual game environment with the mouse. The music and art are nice overall, and the minigames, while simple, were challenging enough to be fun, but i found the diagonal motion of the joystick to be annoying at times.
Wow, the concept's great and I love the art, both the pixel art graphics and the music work great! Personally, I found the background a bit disorienting which made the game screen a bit hard to read. Some of the enemies would also blend in with it, making them quite difficult to spot, and I had some trouble to use the shrinking feature correctly, but I overall enjoyed the game!
Thank you! I agree, the balance is a little off. We haven't really experienced any lag, but with that many particles, it's quite possible.
> I have found that "shop menu" that board place that it's quite too high in the way player walks there
Could you please explain further? I don't think I understand what you mean.
Thanks for the feedback!
The music was nice, and the game was pretty interesting. There were some problems, however.
- I found it really hard to attack the enemies
- They would just gang attack me and i'd die for no apparent reason sometimes
- Player sprite doesn't fit the rest visually
Other than that, it's a nice submission to the jam!
unfortunately the web version throws an error, but the downloadable works fine so I played that instead. The idea is simple, yet well executed. The character is pretty cool, I also like the transitions. Graphics are nice, but the fact that the background is not seamless is a bit annoying. I liked the music too.
Oldschool, but pretty cool and fun! I like how the rockets are physics object. The game would sometimes get laggy when there were lots of objects, and you can spam the spacebar without any limit on speed. Also, the maths homework story was relatable lol, I too destroyed the earth once or twice because of it.
I really liked it! The concept is very nice although i think it lacks some more particle effects and.. explosions! It looks quite nice, it is quite unusual to go for a more realistic artstyle during the jams. I think it could look nicer if you used more reflection probes. It would fix the issue of white highlights on object edges.
The concept is nice but there are some things that require a little more work in my opinion:
- The enemies tend to spawn behind the player - it seems unfair
- You can get stuck by running our of ammo (and you can get -1 ammo as well)
- The red flashes are a little too slow and too in-the-face - a hurt sound would have been better in my opinion
- The art styles don't match - the grass doesn't fit
- The crosshair is a little too big
Overall I still enjoyed it, but it needs some improvements.