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Not Enough's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1341 | 1.980 | 2.800 |
Innovation | #1429 | 2.121 | 3.000 |
Graphics | #1724 | 1.697 | 2.400 |
Overall | #1730 | 1.721 | 2.433 |
Fun | #1771 | 1.556 | 2.200 |
Game Design | #1783 | 1.556 | 2.200 |
Theme | #1816 | 1.414 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You need the other(the enemies) to be stronger you join forces with them(you steal the souls of them) so you can pass the game
Did you write all the code yourself and made all the assets from scratch?
All expect for A* pathfinding (the video of brackeys) and a song "Beware The Monster" (the last one) from here https://patrickdearteaga.com/es/musica-terror/
All the rest was made in unity, aseprite, and a piano by me and my team
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Comments
Loved the music and the art. I was able to pass through the logs sometimes and manage to make the enemy not reach me and then kill them without any danger, So maybe more logs needed to be added in some areas to avoid the player going out of bounds.
I gotta say though I did not get the whole door part, maybe it is a meme that I do not understand??
No clue ;)
Thanks, yes the attack range go through the logs and the enemys get stuck some times(need to fix that), when you kill all the enemys you are allow to pass the door(one at the beggining that you probably didint see), i dont know why i put it there bad desing sorry and thanks again.
Worth playing for the thing you hid behind the door.