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A jam submission

AquamarineView game page

For the Brackeys Game Jam 2021.1
Submitted by Jfred — 2 days, 15 hours before the deadline
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Aquamarine's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#2623.5003.500
Game Design#7693.0003.000
Theme#7773.1003.100
Graphics#9592.8002.800
Overall#10092.6832.683
Fun#13012.3002.300
Audio#17481.4001.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
When you control one character, you're weaker than when you control two of them. The same goes for the ennemies.

Did you write all the code yourself and made all the assets from scratch?
I wrote and made everything from scratch by myself.

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Comments

Submitted(+1)

Not sure why should i ever split in 2 parts, projectiles are weaker, could shot myself, gain more speed? but no one chase me. Ofc its still good to has that possibility, and everything else not bad, exept audio)

Submitted(+1)

The mechanic control is quite innovative. There's more you can do with this mechanic, and I see a good potential there. Change some of the level design to utilize the split and combine mechanic and I can see a good puzzle game. Please keep it up. Try to polish the game first next time can catch more eyeballs. May adjust the key mapping since the control feels a little bit odd.

Submitted(+1)

I thought it was a really good start! especially in a week, I like the faded light visuals and feel like there is a lot you could do with your idea!

Submitted(+1)

It had its charm, not a very complicated idea but if expanded further could be fun. Audio would've taken the game a lot further in quality. Fits the theme and looks quite pleasant.