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Typhoonboom

174
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1
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A member registered Feb 10, 2021 · View creator page →

Creator of

Recent community posts

Great game and great work within the week! Graphics and music felt complimentary and your game had plenty of content for a weeks worth of work! Some specific feedback if you keep working on it is that the chicken damage increase is way op since the price always stays the same. Also, I could put wire fences down without any cost but could no longer place them on a square that had one previously. A couple of times the panel text overlapped with a different panel. Those aside it is really impressive that you guys were able to get such a good game that is mostly free of major bugs out in a week well done! 

Good work on your game! I liked the old school filter on the camera and the music! The ending caught me by surprise because I was just coasting for a bit, but then had to spam click atk speed up near the end to make sure I didn't lose! 

Fun little platformer! Getting some small visual for the storm would be a nice touch! Keep developing games!

Wow, great work on your game! This is a great example of using audio and visual cues to signal a change in mood and it fit very well with the theme!

Hey, nice game! Good work using the music to really set apart the "calm" portions and the "storm" of enemies raiding your place! Took me a second to figure out what I was doing, but the ? board helped out quite a bit. You may have had it but I didn't see a spot where I could review current loans to try to make a plan to make rent while maximizing my loan out value! Overall though a really cool concept and game!

Good work on your first game! I found that you can infinite jump if you throw potions straight down! Its a solid start!

Thats really impressive putting that together in one week! Well done, you should keep expanding the game and add more to it!

That was a great little story game! Great job on the atmospheric music and the artwork! 

Sweet simple and solid. fits the theme really well and gets more intense when the lasers start speeding up! Power-ups or something to collect could add to the game. as well as maybe the lasers speeding up at more of a consistent rate throughout! Overall great job! 

Great game! I like the art style of the game and it sticks really well to the theme. the long straight piece is a little overpowered though haha, maybe something like if you move a piece three times it breaks or something? Idk but I was able to make it throught most of the game with that one piece! Overall great game!

pretty cool game and well put together! The level design was really well done to make the most of the changing abilites! If you keep working on it, it would be fun to have powerups or something to collect, but good work even while you were sick!

That was a fun little platformer! I liked the level design and becoming huge and destroying all the enemies was very satisfying! Great Game!

Nice little zen game! almost like popping bubble wrap! and it does fit the theme well haha!

Cool and tough game that really fits the theme! The visuals are very nice! I kept accidentally letting go of my block and it would fall offscreen haha!

That was a lot of fun! I really enjoyed the variation of enemy types to keep the game interesting and challenging.  It felt well balanced too! Overall great game!

Cool little game! You could build a lot off this concept, adding a few more variable would make for an interesting gameplay loop and real challenge! Good work!

Cool concept, the sound scared me at first haha, but was fitting. Transitions from area to area was pretty good. overall, pretty decent!

Great game! Its very clean looking, the sound effects are spot on and the scaling theme is fantastic! great work!

Great concept for a game! I like the lazers those were pretty op at the start. At one point no more enemies came, but it was fun!

Good environment and quick pace! good work!

Fun little game! Good work! I also killed both smith and rose and regretted it pretty soon afterwards... haha

That was a fun intense game! If you wanted to add more it would be cool to pick up powerups on some of the islands that let you go multiple spaces or give only three letter words for a set time or something! Good work!

That was a fun intense game! If you wanted to add more it would be cool to pick up powerups on some of the islands that let you go multiple spaces or give only three letter words for a set time or something! Good work!

I appreciate it! I feel like there is a lot I could add on to this game, especially actually making combat work haha! Maybe ill continue to work on it after the jam! 

Thanks for playing! And kinda, I have 7 preset cave "pieces" that can spawn but each of those pieces have spawners that spawn random enemies and drops within them!

Thanks for playing! Yeah the shooting was supposed to work better. You can shoot the enemies in the battle field but it only kind of works and there were supposed to be more cave enemies to fight haha! The boulder suggestion is great, I don't know why I didn't think of that!

Very calming and relaxing game! The music and the aesthetics really combine well to make it an enjoyable experience. I think sometimes we forget as game devs that a simple experience can be just as fun as a complex one. Good work! 

It's like a reverse doodle jump! It is hard to tell where fish are going to be which made me feel like it was somewhat luck on how deep you can go, but as I got a little better at dashing to fish it helped a little bit. Overall good work and the art and music are great!

This is a fun little game! The animation for the jellyfish is awesome! The game is straightforward, but can be really difficult! The only thing I would have changed would to have a start button  to initiate the gameplay, but overall, great work! 

Great job! I loved the atmosphere of the game and the art style was really cool! From a game design perspective, you could go lots of places if you continue working on this game. Beyond just adding new paths, you could add different types of collectables or coral, some of which are more difficult to get then others or are guarded by sharks or other dangers. You could also rebalance the upgrades as the coral multiplier is super op! However for a game made in a week you did a great job! 

100% agree, that is something I really want to fix haha!

Thanks for playing! Yeah the transition from land to water is what we were going fix next haha! It's pretty abrupt!

Thanks for playing!

I thought it was a fun game! The laser was fun to use but definitely overpowered! Overall adding some enemies and some events would make it excellent! Good work! 

Great game! I like seeing all of the fish swim around! Turning around was a bit tricky but great work!

This feels like a fantastic start to what can be a really great game! I actually like the movement system, except I felt that hyperspeed was a bit too slow. Art is fantastic and the music fit well also!  Good work and good luck! btw I did go through one of the portals in the top right, and after I went through i was unable to move my ship again!

Great job! I really liked use of lighting and tying that into the story! I also thought that controlling two things at once was fun as well! Good work

Thanks! They were fun to make even if a couple of them are a bit bugged haha!

Thanks for playing! The sound effects were fun to make!

Thank you! We might keep working on it and add some more features!