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A jam submission

Do GoodView game page

Unite The World
Submitted by Typhoonboom — 1 hour, 45 minutes before the deadline
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Do Good's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#5763.3913.391
Innovation#5833.1303.130
Game Design#7163.0873.087
Audio#7482.8262.826
Overall#8002.9572.957
Fun#9312.7832.783
Graphics#11982.5222.522

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
My game is all about uniting the world to prevent disaster. The world is stronger when they work together.

Did you write all the code yourself and made all the assets from scratch?
Yes I did.

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Comments

Submitted

A very nice Idea! Also I like the artstyle

Submitted

Fun little management game that actually required to think about how to manage resources, which was quite cool, since I find a common trapping with these sorts of games is that throwing everything into one category can often allow you to effortlessly win. This shows some pretty cool attention to balance, though if you put all of your points into research in the early rounds, you win anyway, so maybe some more incentive to actually use some of those early game cards would add more strategic depth to how you manage your resources throughout. Other than that, this was pretty cool, and I enjoyed it enough to experiment with it a couple of times to see how easily I could beat it. With some more time spent on this to create a greater sense of variety, along with tweaking the balance further, I could see this becoming a fun full game.

Submitted(+1)

Nice hand-drawed art style

Submitted(+1)

Wow! That was a lot of fun even though I couldn't save the world... I'm not sure if it was just me, but the UI was a little even in full screen which was a bummer cause it was a really fun and interesting game! The music was also amazing! Really well done, nice job!

Developer(+1)

Thanks for playing! Yeah I still don't understand proper scaling some of the time haha, I will have to look more into that! I appreciate the feed back! 

Submitted(+1)

Impressive game to make in a week! It's very original, i've not come across anything like this yet in this jam. Sometimes I couldn't see the level of a continent because the tasks would pop up in front of it, but thats just a small issue. Good job!

Developer

Thanks! I appreciate you playing and the feedback! tbh at the time I couldn't figure out how to fix that issue haha, maybe I would put the levels on the the top right?

Submitted

I think that would be a good sollution :)

Submitted(+1)

Tutorial too long :/ has a lot of unneeded numbers that already were (or could become) visible during gameplay.
Would be easier if adding workers to research/unity showed the amount of change.
I liked how every action could be cancelled before ending the day, lets the player see what something does without consequences. Great usability feature! (also could shorten tutorial)
Nitpick: arrows could be replaced with a "+" and "-" (though it's not that bad because see above)

Overall, amazing idea. Could be expanded by adding more challenge and variety, and it's a full game!
Also, worker research = O.P.

Developer

Thanks for the good feedback! I didn't even think about using "+" and "-" but that makes way more sense haha! If I keep working on this I'll definitely have to balance a few things haha! Thanks for playing!

Submitted(+1)

You have a very cool game! I didn't quite understand everything, maybe a little tuto would have been great, keep going !

Also, don't forget to play and rate my game!

Submitted(+1)

Damn, this game's really unique from the ones i've played. A full board game in 7 days is pretty epic!

Developer

Hey thanks! I appreciate it! I actually thought about making a board game version haha! 

Submitted(+1)

I like the idea, everything worked nicely, couldn't find any bugs. Though after the first playthrough I knew how to optimize everything for the second run. The instructions are a bit heavy :)

Developer

Thanks for playing! haha yeah next time I'll have to make it a bit harder :)

Submitted(+1)

good game and idea , but It was too simple imo :) 

Developer

Thanks for playing! yeah I agree I wanted to add more factors, we will see if I decide to develop it more or not haha!

Submitted(+1)

Great concept and interesting idea. It maybe scales a little too fast. In the first days I was afraid I won't make it, but then I had everything maxed (including world unity) by day 4. But a week is not long enough for some serious balancing :)

Definitely would like to see "full release" after this game jam demo :P

Developer

Thanks for playing! and I completely agree I realized too late that I would not be able to balance the game, but it was a good learning experience!

Submitted(+1)

Cool little game. Finished it, but had to skip over the brick of text in the tutorial

Developer

Thanks! Yeah I felt like I was writing a board game instruction book haha, not my best idea!

Submitted(+1)

This was a fun little strategy game. It's like playing Pandemic the flash game, but you're the humans instead of the global disaster. Only critique I have is that wall of text tutorial. Maybe smaller tool tips, or spread out the introduction of each feature over the first couple days?

Developer(+1)

I like the idea of the intermittent tutorial! I knew the tutorial was a too long when my wrists started hurting typing it up haha! Thanks for the suggestion and if I continue to build the game ill be sure to include that! 

Submitted(+1)

Cool stuff! Won without reading the tutorial xD.

Developer

haha good work! Glad you could figure it out! Ill be sure to check out your game!

Submitted

Cool stuff! Won without reading the tutorial xD.

Submitted(+1)

Fun little timesink, think it was a bit too easy to win first time around though, investing almost entirely in people and tasks off the bat seems to be a bit too broken, the others need a bit more purpose I think aside from task requirements, other than that, cool game :)

Developer

Thanks for playing! I learned that it is super hard to make a strategy game that feels balance haha! Thanks for the feedback as well, I will look at that bug! 

Submitted (1 edit) (+1)

You should really simplify your tutorial a bit more. Not to say I dislike reading, but having players read through paragraphs to understand how to play your game is a bit alarming. 

Some objectives didn't quite make sense to me. Including choices I had to make like "Do you want to improve the school system here, or prevent a Tsunami from happening?"

In a more positive note, I do like the concept. I just wish it was a bit more challenging.

Developer

Thanks for playing! Looking back on it, I agree the tutorial is a little much haha! Thanks for your feedback!

Submitted(+1)

i loved the game idea! good job!

if u can check out my game it would be awsome!

Developer

Thanks for playing!

Submitted(+1)

Great game, I like the idea of unity and also the theme is nicely included. I feel that the tutorial was long or noninteractive and some continent level text where overlapping, overall I enjoyed playing it, I managed to win on the second try :)

Good work!

Developer

Thanks for playing and the feedback! I think an interactive tutorial is a great Idea!