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Pinkye and Blues : Stronger Together's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #125 | 4.027 | 4.027 |
Game Design | #140 | 3.784 | 3.784 |
Fun | #283 | 3.541 | 3.541 |
Overall | #306 | 3.486 | 3.486 |
Audio | #464 | 3.162 | 3.162 |
Graphics | #598 | 3.324 | 3.324 |
Innovation | #627 | 3.081 | 3.081 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
To finish the game, the player will need to use Pinkye and Blues in tandem, using one as a jumping platform for the other, doing so will allow the player to reach places otherwise unreachable.
Using both characters together is the Key to solve the puzzle each level constitute.
Did you write all the code yourself and made all the assets from scratch?
I wrote all the code (with the help of some tutorials from Shaun Spalding. I made all the assetsmyself with the help of references and the site https://textcraft.net/
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Comments
This one is great, loved the mechanics! You did an amazing work, well done!
Thanks, glad you like the game !
Very good puzzles.
Thanks !
Love the design and feel of the game, great work!
Thanks ! Glad you like the game :)
Perfect mechanic! Its pretty awesome how you manage to integrated the theme. Goob job!
Thanks ! I'm super happy you liked the mechanic, because at first I had lots of doubts especially on the fact that it would be enough to fit the theme.
I really think you turned it out very well! :)
Not bad at all, although I would love blue cube be able to pull the blue box cause sometimes it gets stuck against a wall.
Thanks ! I agree that pulling the boxes would have been great and I thought about adding the mechanic but with the limited time I prefered to focus on other points. Still I keep the idea in mind in case I decide to update the game in the future.
Fun game! Simple & easy-to-grasp mechanics but what really adds to the game is the map and reverse-engineering it as a player to get the two blocks in. I enjoyed the gradual progression and when things "clicked" in my mind, and I had the a-ha moment.
Kind of reminds me of Thomas Was Alone.
Thanks for sharing!
Thanks ! I'm really glad you liked the level design. I'm not gonna lie, your comment brought a smile to my face. It's one my first puzzle game so I'm really happy to know that you enjoyed the mechanics, the level design, the revelation and the gradual progression as it the major points I focused on and I wasn't sure they would all be good (especially the revelation and the gradual progression).
As for Thomas Was Alone I discovered the game thanks to your comment and bought it immediately, I will for sure be playing it soon !
I'm so happy to hear it made you smile :)
I think you will enjoy Thomas Was Alone! The narration is great (won a BAFTA too I think?)
Best of luck on your game! <3
My girlfriend and I loved this one!!! We were laughing so hard at this and it got our brains a-chugging! Nothing really wrong with this one aside from some of the collision detection on the blue character. Otherwise, bravo!!
Thank you for playing and I'm glad you and your girlfriend enjoyed it ! Indeed there is some problems with Blues collision but despite my best efforts I wasn't able to fix them, I hope it did not ruin the fun too much.
Pretty nice. Like the puzzle stuff and aesthetics
Thanks, glad you liked the level design and the DA, I'm not much of an artist so minimalist game is pretty all I can do :)
minimalism good if done with right colors
Tho wouldve been better if the pixel art was also replaced with minimalism
Nice game. Had fun fun playing it! 😃
Thank you for playing, I'm glad to know you had fun !