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Lucas SPITZ DREVET

105
Posts
3
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A member registered Dec 17, 2020 · View creator page →

Creator of

Recent community posts

Really fun little game, good graphisms, I really like that the gravity feels like you're in space. The mechanic is simple but require a bit of thinking to move properly without losing aliens, maybe some kind of obstacles wich could allows you to "synchronise" your position with the aliens would have been good. Would love to see more levels, overall good job !

Thanks, glad you liked the game !

Good concept, the controls are maybe a tad hard and as others already said I think I would have prefered to control the grapple with the mouse. I really loved the dialogs they made me laugh. Great work !

Thanks, glad you liked the game !

(1 edit)

Thanks ! I totally see what issue you are talking about and it has to do with the way I coded the interaction between Blues and the boxes, he needs to have speed when he collide with the box in order to push it, so that's why when you're stopped by Pinkye you become unable to push the box before first taking a few step back to be able to build speed. I know it really isn't perfect but I didn't find any better solution.

As for particle effects and lighting, I totally agree, I just didn't get the time.

Thanks !

Thanks, glad you enjoyed it !

Thanks ! Well you should be glad of your "fail" because the mechanic you created out of it is really really interesting, many good games ideas/mechanic were the result of bugs or "failed" mechanic. Your game mechanic as really a great potential, especially with more than 2 characters, I can't wait to see what you will do in the future with it !

Thanks for the feedback, I see what you mean about the assets and I agree that I should have sticked with the minimalisms for some of them. I'm sorry about the collision bugs, I was aware of them but I failed to find the way to fix but I'm glad too know it didn't took too much away from your experience !

Great concept and mechanic, the only downside for me it's that it is quite hard to control the character.

Great concept ! The game is quite fun to play, I liked the fact that you offered different game "mode". My only criticism would be for the tutorial, it stuffs you with information without really showing you or letting you time to think, a step by step tutorial would have been better, but I understand that it can be hard to accomplish during a jam. Overall great work !

Simple and clever mechanic for an interesting plateformer/puzzble game. Good work !

Very simple and fun top down shooter feat the theme very well, the ambiance of the game with sfx of the guns and the screenshake really help immerse in the game. Only little problem when not in fullscreen mode hte HUD was cropped for me.

Great concept for a RTS really had a good time playing it. Great work !

Cool little arcade game

Cool concept it's just a shame it lacks sfx and music but overall a good job !

Fun little game it needs a little bit more polished but I totally understand that in the jam you can lack the time. Here are some problems I noticed if it can help you for your next game/update :

-There is a problem of clarity with the enemies corpses, maybe they should disapear after a certain time

-The walk animation of the character are playing even when they are at a complete stop

-It's easy to beat all the enemies even while playing only one character

Really chill and fun game to play, incredible work for a seven days jam ! Had a really good time playing it and would without a doubt pay to play a longer version of the game with more depth.

Really clever, relaxing a fun little puzzle game ! Well done

Clever and creative mechanic, the game sometimes lack clarity on what you're supposed to do but overall good work. Really liked the song at the start of the game

Thanks !

Here is mine Pinkye and Blues : Stronger Toghether, hope you enjoy it !

Clever little game  had fun playing it !

Thanks, sorry for the bugs, I diid all I could.

Thanks, I agree with you, with a little bit more time I would have made some tweaks to the box mechanic.

Thanks, really glad you enjoyed it !

Thanks !

Here is mine Pinkye and Blues : Stronger Toghether, hope you enjoy it !

Clever and unique mechanic, really liked the level design.

Here is mine Pinkye and Blues : Stronger Toghether, hope you enjoy it !

Here is mine Pinkye and Blues : Stronger Toghether, hope you enjoy it !

Fun little game, enjoyed playing it, good work !

Here is mine Pinkye and Blues : Stronger Toghether, hope you enjoy it !

Beautiful graphisms but I had a hard time figuring the tutorial level out, it could be reworked a little bit I think, otherwise a good job.

Here is mine Pinkye and Blues : Stronger Toghether, hope you enjoy it !

A really chill game, with a little bit more polish it cleary would be a game I could buy. My only problem is the first time I launched the game I did not get the voice over and the controls schemes.

Here is mine Pinkye and Blues : Stronger Toghether, hope you enjoy it !

This game is incredible for a seven days jam, the graphisms are really beautiful, the mechanics are simple and intuitive, the level design is great. I clearly wouldn't mind playing a longer version of the game.

I played your game and really liked it, here is mine Pinkye and Blues : Stronger Toghether, hope you enjoy it !

I really like the little twist on the theme : it's not the players but the enemies that are stronger together. The game is fun to play and I love that ou included a letter ranking system that motivate the player to replay to have a better rank. The only problem is that sometimes enemies spawn/get stuck in walls, but otherwise, great work !