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Space-Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #550 | 3.200 | 3.200 |
Graphics | #610 | 3.300 | 3.300 |
Game Design | #692 | 3.100 | 3.100 |
Innovation | #784 | 2.900 | 2.900 |
Overall | #850 | 2.900 | 2.900 |
Audio | #904 | 2.600 | 2.600 |
Theme | #1383 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You need to get "stronger to-get-her".
Did you write all the code yourself and made all the assets from scratch?
All but about 10% of the code and the music is selfmade.
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Comments
It's a cool game with variety. The game modes are fun each in their own way. I did find it hard to navigate through the bullets, most of the time I had to find a way in which I took the least damage instead of taking no damage at all.
I like how you can train your aim and speed in order to fight the boss, i have not seen this in many games
It's a fun game. I like how you can practise in different game modes.
I like that there are different game modes, could be interesting to combine them (maybe have an asteroid phase and then a boss phase). I can't beat the boss though, is it possible??
You need to shoot through the doors!
For the first game jam, not bad. But the game has a lot of small flaws (mostly they are connected with a curve of difficulty). Simply put, you need the complexity to be minimal at first, and then increase. It will be very good if you rate my game too.
I like the bullet hell mechanics, but I think the ship model is a bit too big, can't dodge everything. Also the controls are a bit too sensitive
Nice Game :D
Thanks!
Not bad, but I would have liked to see some indication about how much progress you're making against the boss. Also, are you supposed to shoot through the doors that open? I tried to fly into them, but you can't go that far up the screen.
To win the bossbattle, you indeed need to shoot through the doors, Here the boss will take damage, the 2 corses will get red based on damage done. I thought it was quite self explanatory, but maybe that's just because I made it.
I agree ^^