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7 Shape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #702 | 2.869 | 3.429 |
Graphics | #911 | 2.869 | 3.429 |
Game Design | #980 | 2.749 | 3.286 |
Overall | #1000 | 2.689 | 3.214 |
Innovation | #1034 | 2.630 | 3.143 |
Fun | #1046 | 2.630 | 3.143 |
Theme | #1329 | 2.390 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Every shape has its own abilities. To defeat enemy unite shapes. Only together they have a chance.
Did you write all the code yourself and made all the assets from scratch?
I write all code except bloodsplat in the final. I made all scratch except saw. And last thing I used background sounds from asset store.
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Comments
I really like the art style and each stage having a different goal was nice.
Thanks for your feedback. I'm glad you like it :)
This an art. The feeling and overall expresion is great. Gamewise it needs some polishing, and explaining mechanics to the player - not necessarily by tutorial. The maze was brutal, the next part I quite didnt understand but surely I am gonna try to finish it :-)
Thanks for your feedback. I'm glad you like it :) I accept in some points I should've explained briefly what should you do but after the jam, I will update my game because everyone who play my game should see my other episodes :) By the way in Dash(Rectangle) part you should survive 1 minute by collecting pink squares because your health decrease with time. Portal opens after 1 minute at the end of the map.
I am planning to finish it to see the ending :-) I somewhat got to the gate, but too soon maybe and arrow got me.
This game is really fun. I like it. Start and all theme is great. A tutorial would be useful.
If you what you can check our game to :)
Thanks for your feedback. You're right a tutorial would be useful about collisions. I will play your game in a few minutes:)
MORE PARTICLES! Definitely a fun game to play in the dark haha how did you make all of the particles / emissions objects?
Thanks for your feedback! I just watch tutorials about particle systems and do my own and change its texture sheet animation to sprites if you ask this :D
I coudn't pass the square maze...
The story had a good start. I
liked how the clows were all colored.
Not sure if intended, but any collision in the maze reduces your health, including walls.
Sorry, thats my fault. I should've warned the player about collisions. In square maze and other episodes walls reduces your health. In maze you should reach the portal among walls without touching them. I hope this helps. In rectangle dash episode your health decreasing with time and you should collect energy(pink squares) and when the time is up you can reach the portal.
My impression is that it reduces too much health, because the path is so narrow, with a keyboard its almost impossible to not take damage.
Unless the game is intended to be very difficult, but it seems story-driven so in that case should be more easier.
I wanted the game is a bit difficult. Because only you feel the difficulty before weapon episodes, guns and sword will be more effective. Because you have a power and don't have to run away from danger anymore. I wanted you to feel this so first two episodes difficult. Thanks for your feedback!