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Stronger Twogether's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #551 | 3.417 | 3.417 |
Fun | #1029 | 2.667 | 2.667 |
Game Design | #1044 | 2.667 | 2.667 |
Innovation | #1068 | 2.583 | 2.583 |
Overall | #1108 | 2.556 | 2.556 |
Graphics | #1255 | 2.417 | 2.417 |
Audio | #1607 | 1.583 | 1.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Neither character has any chance of making it across the level by themselves, but when they are together they share abilities that build on each other, making them strong enough to complete any task.
Did you write all the code yourself and made all the assets from scratch?
The code was all written by me, with plenty of help from YouTube, of course. The art assets were all provided by Kenny.nl.
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Comments
good job, nice game :D
Thanks so much!
The astatic of this game is good and it fits the theme with those two characrters. But I don't get why the players fall through the ground when they touch a pink guy? Other than that i had fun playing.
Thanks so much for playing! The falling through the floor thing is just player death. Green only has 1HP and blue only has 2HP, so I struggled to find a decent visual health system that made sense. What I ended up with, given the short period of time, was just a bad death animation. Glad you liked the rest of it though!
Hey there,
A little weird on the controls here, then the tutorial is a little bit small can barely see the instruction. Got the green one killed while the tutorials were up. Congrats on your submission.
Cheers!!!
Thanks! I've gotten a lot of that. I don't know how to optimize for different screen sizes yet. Coming soon I suppose. Thanks for the feedback!
Nice game, good job.
I do recommend changing the control (it was really hard)
Yea, with a little more time I definitely would have made the controls customizable. Glad you liked it!
Really cute entry, kenneys assets really fit the cooperative character of the game.
The controls are a bit hard to use, I would prefer something like "J" to shoot/float, "K" to pull your friend and "L" to switch characters.
But everyone has different preferences, so making it fully customizable would be your best option.
Thanks so much! I initially used the stuff from Kenney because it was good, easy, and free, but it ended up working out perfectly.
To be honest, I just picked 'G' because it could be for both 'gun' and 'glide'. I agree that customizable controls would be the best option, given the time.
Thanks again!
Cutest 2 player submission. I really liked playing it. The visuals and audio are perfect. Rated it a 5/5 :)
I hope you could check out my game too!
Quite a few submissions had the idea of two players helping each other, but this one is really good executed! It makes much fun to distract the enemies with the green one and attack from behind with the blue :)
Thanks so much!
That’s to much information, at the start. It’s better to let the player learn slowly but surly. Overall nice game! 7 of 10
I completely agree. I would much rather slowly teach the mechanics over a few levels. Unfortunately, I had neither the time nor the skill necessary to create a full, effective tutorial. Maybe next time. Thanks so much!