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Attack of the Goo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #163 | 3.700 | 3.700 |
Graphics | #247 | 3.800 | 3.800 |
Game Design | #326 | 3.500 | 3.500 |
Overall | #344 | 3.450 | 3.450 |
Audio | #421 | 3.200 | 3.200 |
Theme | #563 | 3.400 | 3.400 |
Innovation | #601 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You can build certain towers and group them together under forcefields which give them bonus effects, making them stronger when they're put together.
Did you write all the code yourself and made all the assets from scratch?
Everything except the font.
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Comments
Everything was fine until those nasty rocket propelled fish things showed up and started devouring my life! thanks for making mouse only an option. that helped me a lot
Those darn rocket fish! Thanks for playing!
Cool game! The graphics were pleasing and I liked the polish in the UI and the build UI. The "How it works" section was also nice. The bullet sounds started to get annoying after a while. It would have also been nice to have a speed-up button for the waves. There was that one super fast enemy that was annoying because it did not seem like my turrets could hit it. It would be cool if you could add little guys in the path similar to 'Kingdom Rush'.
Thanks for the review! I did not balance that one enemy well, and that's my bad. I thought the larger hitbox made up for its speed but apparently not (If you're referring to what I think you're referring to). I also thought the same way about the bullets, probably will add some sort of compression or volume control on that front, it did get a bit annoying and overly loud...
A very nice game, enjoyed playing it! I’d only note that it should be said in the game instructions that you can select what to build using the mouse wheel - at first I was building just the default towers since I thought that nothing else is available yet. Anyways, great job!
Ah!!! You're right, I did forget about it in How to Play. Thanks for the play!
I LOVED THIS! I played and beat all the levels! This was probably the most fun I have had playing the Jam games. You did a great job with instructions, and options and boosters. I think if this were webGL, this game would be high on the charts. 5 stars all the way around. Because I played for so long the music got a little repetitive, but it's a week-long jam so it's understandable.Also, thanks for rating my game earlier!
Thanks! Glad you liked it! Unfortunately, to my knowledge, my Game Engine does not have a built-in WebGL compiler. However, I have been looking around the web and have found one, and I hope I can port this and future games for that onto the web. I also wanted to compose more but didn't have much time, so I put it off until the essential things were finished. Thanks again for the review!
Nice tower defense game. Love the graphic and music. Will be nice if I can open the instruction mid game. Hard to remember everything before start.
Thanks! Also, you can open the instructions in the pause menu (Escape Key). I did think about that and I tried to plan accordingly.
I like the game, the background music fit well with the overall feel.
Thanks! Glad you liked the music, I think I spent a little bit more time composing and overanalyzing it than I should have, but I guess that worked out well.
Really fun game! i kept pushing the "move menu" button for no reason
Lol, thanks for the play!