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A jam submission

Gone KartinView game page

A Clumsy Racing Game
Submitted by Jordan Millett (@JordanMillett) — 1 day, 2 hours before the deadline
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Gone Kartin's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#284.0004.000
Game Design#1283.7143.714
Theme#1813.7143.714
Graphics#3383.6433.643
Innovation#3993.2143.214
Overall#4073.2743.274
Audio#14361.3571.357

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
I attempted to add difficulty to the normal racing game formula by cranking the number of vehicles on the map to 64 and by making the vehicle controller somewhat unwieldy.

Did you write all the code yourself and made all the assets from scratch?
Yeah I wrote all of the code myself and I did the modeling myself too. The only resource I used was textures.com for the textures of course.

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Comments

Submitted

Wow a split screen racing game wasn't something i expect from the jam and in one week! 

Submitted(+1)

Lol amazing game and idea, I think I was quite bad at it couldnt complete one lap, the turning and friction was chaotic as well. If I could just keep the car on the road for longer I could have had more fun. Well done though.

Do check out mine as well.

Submitted(+1)

Lol that was fun. I go full circle when trying to just turn. And the AI cars, they just don't care about you lol. Seriously though the AI for the cars seem very well done.  I really enjoyed it.

Submitted (2 edits) (+1)

You thought jelly drift was the hardest to control racing game of 2021? Well hold on to your cock because we're presenting you: Gone kartin!

I mean an actual cock btw, like get yourself a rooster and hold on to it because this is gonna be crazy!

Remember how im mariokart ds dry bones could drive a tank? Well, dry bones because in gone kartin, the tank shoots it's opponents with actual missiles! Lakitu is also extraordinarily agressive because now you accelerate over 150 mph while being transported back to the track, and transported back to the track you will be a lot because this game is a nightmare to control!

Jokes aside, This is one of the most entertaining games I've played so far! My buddy and I have been playing this for hours without ever completing even one lap. Maybe we just suck...

Developer

Lmao, thanks for the review. Hopefully in the update after the jam it'll be a bit easier to complete a lap.

Submitted(+1)

Great concept but needs some work in terms of movement ...Car feels too slippery...But amazing one for a jam game and congrats for submitting it on time...Do check out my chaotic scifi fps shooter game

Submitted(+1)

Very chaotic control and fun game though I can't beat half the AI XD. It gives inspiration to my working kart game. Good job!

Submitted(+1)

This game was really chaotic and fun. It's a shame, that there were no sound effects.

Submitted(+1)

The game is very fun!

Although the controls are a bit "unstable".

I love when you throw 32 bots to the mix and make some chaos. 

Developer

I'm glad you enjoyed it! Yep after what I've heard I've really got fix up that vehicle controller lol

Submitted(+1)

Dear god the controls are so twitchy! I wish they were more stable as this is hilarious and highly chaotic. Best with max number of AI's

Developer

Thanks for playing my game! Yeah I'll have to fix the controls, wheel colliders are a finicky thing.

Submitted(+1)

That was funny

Submitted(+1)

This game is really fun!

Submitted(+1)

Very nice game. The gameplay is solid, had so much fun racing as an UFO. The only downside is the audio as there is none in the game. Also the handling is all over the place (guess thats where the chaos comes from lol). Overall congratulations and good luck with your entry!

Developer(+1)

Thanks for trying my game out! three of the things I want to do when the jam is over is work on Audio, Controls, and Content. But for now enjoy the scuffed vehicle controller haha.

Submitted(+1)

Great Design! Amazing Objects, best UI!

Developer

Thanks a bunch! I've never focused on UI much but I had to make it compatible with 1-4 player splitscreen so I took my time on that.